Co-producer Sean Eyestone comments a night mission walkthrough from Metal Gear Solid V: Ground Zeroes in this 15 minutes long video. Additionally, after the Sony's Deja Vu exclusive mission, Konami has announced Jamais Vu, an exclusive mission for Microsoft where players will control Raiden. The game-prologue to The Phantom of Pain will be out on March 18 on PS3, Xbox 360 for $30 ($20 digitally) and PS4, Xbox One for $40 ($30 digitally). Retail versions are supposed to get more content which will be revealed soon.
Nothing is what it seems… classic foes meet modern hero as KONAMI details exclusive ‘Jamais Vu’ mission
Konami Digital Entertainment B.V. has announced an exclusive ‘Jamais Vu’ mission for its eagerly-awaited METAL GEAR SOLID V: GROUND ZEROES title for Microsoft’s Xbox One® and Xbox 360® video game entertainment systems. The format-exclusive content will add a new dimension to the game’s stealth content, introducing the METAL GEAR SOLID series’ cybernetically-augmented mercenary, Raiden, to the game’s prison setting.
The exclusive mission is set within METAL GEAR SOLID V: GROUND ZEROES’ Cuban containment camp, and becomes available once certain conditions are met. The mission begins with Raiden charged with investigating an alleged biorobotic incursion, and dropped on the periphery of the camp. Thus, the augmented hero must gain access and secure firm evidence of the “bioroid” presence – dubbed ‘Snatchers’ by the intelligence group. The Snatchers, while externally disguised as marines, produce an inhuman X-Ray when tagged using the game’s marking system. Raiden must locate and eliminate the imposters while evading capture by the unaware humans charged with guarding the base.
The new Microsoft content marks the return of Hideo Kojima’s classic 1988 ’SNATCHER’ universe. The eponymous Snatchers featured in an MSX title followed the release of the first METAL GEAR, and was set in the futuristic city of Neo Kobe, where the mysterious beings were infiltrating society by killing people and assuming their identities. 26 years after its release, SNATCHER still enjoys a huge level of interest among fans.
The ‘Jamais Vu’ mission begins with Snake and his cybernetic ally being briefed, before Raiden – forgoing his famed Katana blade – jumps into the camp. Raiden has been chosen for this mission not only for his superhuman abilities, but also because, unlike Snake, he lacks a human body to snatch.
The mission will be integrated within both digital and boxed versions, and reintroduces Raiden to the stealth-orientated themes of the METAL GEAR SOLID universe.
The exclusive ‘Jamais Vu’ content is showcased in a specially-created one-minute trailer, detailing Raiden’s mission to defeat the Snatcher invasion, while a 14-minute demonstration movie of the Xbox One version of METAL GEAR SOLID V: GROUND ZEROES shows incredible level of detail and shares AI and other feature advances.
METAL GEAR SOLID V: GROUND ZEROES acts as a prequel to events in the forthcoming METAL GEAR SOLID V: THE PHANTOM PAIN. The game introduces a new open-world environment to the series, alongside changing day and night environments, changing weather elements, and extensive AI advances. The game will be available in retail stores nationwide on current generation systems for £29.99 or via download for £19.99. Xbox One and PlayStation®4 versions will be made available in retail stores for £39.99 or can be downloaded for £29.99.
@Sdarts: Not a situation I see happening with MS ever. But they are starting very slowly. Joseph Staten former front man to Bungie is very passionate about Recore. (0 minute ago)
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VentureBeat - Sony’s PlayStation division accounted for 78% of its Q1 2016 profits: [url] (2 minutes ago)
@Sdarts: When one defence is breached: fall back. Then again and again until you're at the last bastion of defence, cornered wasp and all that. Which for Sony, Playstation very much was. (2 minutes ago)
Here's a report of Sony's financials from April 2017 from EndGadget: [url] (3 minutes ago)
But once their TVs and dosmetic devices business started to sell less and less, no matter what they did, they started focusing more and more on the PlayStation division. (6 minutes ago)
@Tiz: Yes, from their shareholders and executives' points of view, it does makes sense. To be honest, Sony was like that during the PS1 and PS2 eras as well. (8 minutes ago)