After years of waiting, Steel Battalion: Heavy Armor is here to bring the fans a sequel to a series started on the first Xbox. Unfortunately, no more pricey controller to play with, the game now features a combination of Kinect and gamepad and it's just terrible to play. Kinect is unresponsive at best, going crazy on a regular basis, which makes it impossible to enjoy the game. You've probably read a lot about it so we won't insist too much, but suffice to say this is the perfect example of how bad Kinect can be used. You can't imagine how hard it was to choose gameplay footage which did not cause severe headaches, so enjoy, or just stay away from it and enjoy the summer sunshine.
2014 is over for big game releases (unless you consider The Crew as a major release). It's waiting until february for me. (2 Hours ago)
@GriftGFX: amazing article and kudos for the guys who tought of that method to measure it (5 Hours ago)
@jmd749: It does not play GC games (just Wii, I believe) or have GC ports, but they just released a GC controller adapter w/ Smash. (5 Hours ago)
@droezelke: here ya go.. physically quantified: [url] (5 Hours ago)
144hz... so for example my BF4 max frames is @ 140 fps to avoid that issue. It's also a fairly marginal bit of lag.. typical of post process function. (5 Hours ago)
@droezelke: There's a great article on blurbusters on g-sync and lag. G-sync introduces (a very small bit) of lag when you go *over* the max refresh rate. It's avoidable by locking a few frames under (5 Hours ago)
But then i dont think characters has ever been the strong suite of bioware. Usually only the monsters and aliens look good, haha :P (8 Hours ago)