We went back to the Ubisoft booth to shoot a walkthrough of the famous Kinshasah level of Splinter Cell Double Agent, now in integrality. The build was much more advanced than the one we saw at E3, and the framerate problems we experienced back then are now gone for good. We also discovered a new feature, "Trust", which indicates during the game how much your employers trust in you, depending on the choices you make (saving innocents or not, skipping objectives etc). Finally, we had a quick overview of some new maps of the final game, and those who feel disturbed by the odd settings of the Kinshasah level can relax, there are a lot of different environnements, and it's more than ever about using gadgets, sneaking and hiding.
A big thanks to Thomas Leroux (Ubi Annecy) for his time and his skills.
@docLEXfisti: i had a feeling the second would be better, just because it didn,t have to deal with the fluff of building up to getting a ship and exploring strange new worlds. (3 Hours ago)
@Moonwalker: did you ride a donkey? (4 Hours ago)
Man, "The Orville" is much better than expected... EP1 was good, but EP2 was great - nice! (5 Hours ago)
@Moonwalker: i've never been to Spain. Would like to go there some day. I've flown a bit though. Riding civil and military planes. Piloted Cessna 172. sat in a F-16D this summer. :) (6 Hours ago)
But Malaga was great. Loved the weather, the hills and mountains. We went to the sea, a zoo, cable car up a mountain and last but not least visited their red light district too, haha. (10 Hours ago)
And it was quite a sight to eventually be above the clouds or see nothing but clouds or sky and no land below you, lovely. (10 Hours ago)