PS3 Thursday, August 23, 2007 | 4:24 PM

GC07: MGS4 images

GC07: MGS4 images

Metal Gear Solid 4: Guns of the Patriots is back with these pretty nice images released during the Game Convention. The trailer will follow soon.


All comments

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Commented on 2007-08-23 16:34:08
ähm... hello colors!? textures?! Where are you??
The characters look very great, but that's all =(
Commented on 2007-08-23 16:39:04 In reply to Hrimthur
Posted by Hrimthur
ähm... hello colors!? textures?! Where are you??
what are you talking about? this is how the game has ALWAYS looked
Commented on 2007-08-23 16:40:49 In reply to GrimThorne
Posted by GrimThorne
what are you talking about? this is how the game has ALWAYS looked
Well, may be it's time for it to change ? Honeslty. Everything looks green and I hate that. character models are outstanding but colors and textures not so much.
Commented on 2007-08-23 16:46:09
It's like watching CSI: Miami but with a green lens filter.
Commented on 2007-08-23 16:47:55 In reply to GrimThorne
Posted by GrimThorne
what are you talking about? this is how the game has ALWAYS looked
I think that was his point!, the game looks pretty bad imo and horrid for such a high profile game (COD4, RE5, Killzone, Halo3, Bioshock, etc, etc, etc all look far better).
Commented on 2007-08-23 16:57:00
looks great..not sure I get the hate, or I do I suppose he
Commented on 2007-08-23 16:59:23 In reply to catfish
Posted by catfish
looks great..not sure I get the hate, or I do I suppose he
It's not hate :) it's an opinion. using gradients of the same color is just not artistially compelling that's all we're saying.
Commented on 2007-08-23 17:01:11
Looks AWESOME!
Commented on 2007-08-23 17:11:42
The comments that this looks "bad" or even "horrid" i find real strange.

Do you really think Kojimas team, who probably have more knowledge on what the ps3 hardware is capable of than any other studio, would let anything out visually that didn't meet their needs and expectations? No they wouldn't. It's a conscious decision in design and style and most importantly identity.

I for one am glad that in the midst of this faceless next gen normal mapping orgy we are going through, a dev team has kept their identity.
Commented on 2007-08-23 17:17:05
Graphics aren't as impressive as I first expected. Also not too fond of the overdose of green.
Still should or could be a great game and a fitting ending for the MGS series.
Commented on 2007-08-23 17:20:20
Well the textures look great on the walls of the building, at least until you get close to them.

I kind of like the monochromic green/yellow look.

Graphically i find this shot to be quite stunning, as good as what we have seen from the likes of AC.
Commented on 2007-08-23 17:21:51 In reply to Olsen
Posted by Olsen
The comments that this looks "bad" or even "horrid" i find real strange.

Do you really think Kojimas team, who probably have more knowledge on what the ps3 hardware is capable of than any other studio, would let anything out visually that didn't meet their needs and expectations? No they wouldn't. It's a conscious decision in design and style and most importantly identity.

I for one am glad that in the midst of this faceless next gen normal mapping orgy we are going through, a dev team has kept their identity.
Identity perhaps yes I agree but Change can also be good and a developer that doesnt like taking chances isn't a developer I would congratulate. Look, I am not bashing the game or anything, merely stating the fact that I dont like the game looking like shades of green that's all, it makes it look bland.
Commented on 2007-08-23 17:23:31
Wow.

I'm getting more and more bored with each and every video they release. We'll see most of the cutscenes by the time the game comes out.

Kojima should just skip the game and just make a movie.
Commented on 2007-08-23 17:33:58
Well MGS4 is not about tons of mad textures here and there like the Unreal Engine 3.

MGS4 is the last MGS game ever for Kojima or any MGS game at all, so Kojima is gonna make one of the best looking games he possibly can and make the best cinematic style and story as he can for his game, and that is what people should look at.

It's not trying to be the next best graphics on console, MGS4 is all about story and character, and how it is told.

I hope people stop saying how ugly this and that it is in the game, because once you are contorlling Snake and watching those bad ass action cutscene with that great orchestral hitting in the background visuals will probably be the last thing you will think off in the end of the cutscene, I promise you that.
Commented on 2007-08-23 17:36:52 In reply to alimokrane
Posted by MrMikeMa
Wow.

I'm getting more and more bored with each and every video they release. We'll see most of the cutscenes by the time the game comes out.

Kojima should just skip the game and just make a movie.
Admittedly they are going a bit overboard on the media coverage of this game and it is diluting alot of the wow factor. Hopefully the amount of footage they have released is reflecting how much there is in the full game...hopefully.
Posted by alimokrane
Identity perhaps yes I agree but Change can also be good and a developer that doesnt like taking chances isn't a developer I would congratulate. Look, I am not bashing the game or anything, merely stating the fact that I dont like the game looking like shades of green that's all, it makes it look bland.
Yeah I get what you are saying. But for me MGS series is more than just another game now, it's pretty much a rock in the games industry and with every release we have had an evolution of sorts. But I wouldn't agree it would be a good move to change the palette of the MGS games as i would see it as the equivalent of asking Clint Eastwood to do a musical.
Commented on 2007-08-23 17:37:13
I agree with that, when you see MGS4 in motion it really shows how much effort Kojima has put into this game.

Don't think i have seen a game this gen compete on the same level in terms of animation.
Commented on 2007-08-23 18:02:15 In reply to Hrimthur
Posted by Hrimthur
ähm... hello colors!? textures?! Where are you??
The characters look very great, but that's all =(
Thats the game's color pallete for that area.

Agreed jolli no game competes as well in terms of animations from what I can see.
Commented on 2007-08-23 18:04:00
The best game, looking at that trailer those are bosses I think. With each new trailer you see this stuff that you're mind can't understand at first.
Can't wait till next year.
Commented on 2007-08-23 18:10:39
Well the cutscene animations are great, but the gameplay animation was a bit clunky, like it was stiff.

But I am sure Kojima is gonna work that out like everything else :D
Commented on 2007-08-23 18:15:15
Animations is not were this game shines at all?? in fact they are the only downer i can see on this game. Its all about the great gameplay and story and thats what MGS has always been about to me anyway.
Commented on 2007-08-23 18:22:50
Zone of the Enders: On Earth Edition..

Though the direction and animation're top notch, but i was hoping for'em to make this one a bit more realistic with the emphasis on PMCs vs Guerrilla warfare but, WTH.
Commented on 2007-08-23 18:26:51
looks pretty darn amazing. Apart from the over exessive tint of green.

And, no - MGS04 has not always been this green...
Commented on 2007-08-23 18:50:18
Picture 9 looks like a bad dream
Commented on 2007-08-23 18:58:58
looks awesome ;]
Commented on 2007-08-23 19:03:10 In reply to alimokrane
Posted by alimokrane
Identity perhaps yes I agree but Change can also be good and a developer that doesnt like taking chances isn't a developer I would congratulate. Look, I am not bashing the game or anything, merely stating the fact that I dont like the game looking like shades of green that's all, it makes it look bland.
i hope that statment applies to halo too then as well, if not you have some servere double standards.
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