We're now back from Cologne but Gamescom is only about to start for you guys. We must first apologize for not putting up much content while we were there, but we had booked a lot of appointments hoping we'd be able to record direct feed footage and it paid. With no one in the press room and no time to go there to upload videos in between presentations, it was a hard choice to make, but we made it anyway because we wanted to choose quality and quantity over reactivity. It may not have been the wisest decision in terms of visitor number, but we felt it was the right thing to do to make sure you'd have more direct feed content with full audio, instead of the usual off-screen footage (which isn't allowed anymore in most cases anyway). Let's start our post-GC coverage with Assassin's Creed Origins on Xbox One X (1080p and 4K).
When does DICE fake trailers? (0 minute ago)
@droezelke: There is a scripted bit of combat that is totally using gameplay animations. And a lot of cutscene mixed in. It's not pre-rendered it's Frostbite. (0 minute ago)
@droezelke: nobody is saying is gameplay. We are saying is a scripted cutscene with ingame graphics. (1 minute ago)
I know you are a big fan, but so am I, but I can still see the difference between fake and actual gameplay. (1 minute ago)
@droezelke: Uh.. that's a cutscene. The animations are.. animated and stuff. That doesn't require CGI. (2 minutes ago)
the trailer sort of kills the immersion when he's using a mounted gun as a machine gun though? (2 minutes ago)
@droezelke: animations are scripted, but that was definitely ingame cutscene. Do you know you can do in game cutscene with amazing animations? I really cant se why is not believable that is ingame (2 minutes ago)