About the game
- Tom Clancy's Splinter Cell: Black...
- PC, X360, PS3, WIIU
- Published by Ubisoft
- Developed by Ubisoft Toronto
- French release: August 22 2013
- US release: August 20 2013
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All comments
Page 1 2 >>Reminds me of PES and it's auto shoot, pass and tackle default setting.
Is this really what today's kids want from gaming?
Hell, they even don't have Michael Ironside anymore. This game couldn't be further away from its roots.
Me and Splinter Cell had a good run, but it's time to pull the plug on Fisher.
Anyone else get disturbed by the UAV scene? Kinda weird how real it looks...
Spec Ops The Line had it so effective, where after every bomb drop your face is reflected on the screen. Chills.
As for that abomination on above screens and vid...uhh here it is. Retards generation ownage.
Looks good to me! I mean, I could complain about how it's "no longer Splinter Cell!" but I'll probably have more fun accepting that it's different and just enjoying it. Makes more sense to me that way.
SMH.
the industry will soon realise what a mistake it is
totally dumbed down for the 13 year olds .
the industry will soon realise what a mistake it is
totally dumbed down for the 13 year olds .
the industry will soon realise what a mistake it is
totally dumbed down for the 13 year olds .
the industry will soon realise what a mistake it is
I think it's the opposite. 13 year olds have tons of time on there hands to play games. It's the 30-something year old dads who couldn't give a shit and want to blow some time after work on a Wednesday.
Not everyone wants to be a hardcore gamer. Just like not everyone movie goer wants to watch a foreign art film on a Saturday night.
what do you expect if nowadays people cry because games like Dark Souls (piece of cake compared to old games in 80s/90s imo) are too difficult, lol...
It's hilarious how people act like a games difficulty or skill is a measure of the players intellectual competence or social status.