IMAGES | PS4 Tuesday, August 20, 2013 | 9:10 PM

GC: Everybody's Gone to the Rapture screens

GC: Everybody's Gone to the Rapture screens

The Chinese Room, developer of Amnesia: A Machine for Pigs, is developing Everybody's Gone to the Rapture for Playstation 4 and thanks to Sony's conference we have the first screenshots.

All comments

Commented on 2013-08-20 21:26:54
Everyone's gone to sleep more like.
Commented on 2013-08-20 21:37:22
last shot looks like its supposed to be snow, but all of the foliage seems contradictory.
Commented on 2013-08-20 21:41:36
If it weren't the Amnesia guys, I'd scoff...

But, I'm "cautiously optimistic", until I see more one way or the other.
Commented on 2013-08-20 21:51:44
'Should' be awesome given their pedigree. One of many indie titles i liked the look of.
Commented on 2013-08-20 22:19:18 In reply to twitchfactor
Posted by twitchfactor
If it weren't the Amnesia guys, I'd scoff...

But, I'm "cautiously optimistic", until I see more one way or the other.
Would more call them the Dear Esther guys.
Commented on 2013-08-20 22:22:11
Yeah, i was just gonna say. They didn't develope Amnesia, they are co-developing A Machine for Pigs with Frictional (as far as i know). Big difference, we don't even know if A Machine for Pigs is any good yet :P

They do make gorgeous environment art though. That's for sure.
Commented on 2013-08-20 22:38:30
big empty world
Commented on 2013-08-21 00:05:29
Looking forward to this, liked Dear Esther a lot.
Cryengine 3 looks quite nice.
Commented on 2013-08-21 02:55:47
Amnesia was the first game to scare me since SH2, I look forward to this... On PC.
Commented on 2013-08-21 08:53:10 In reply to MrWhite
Posted by MrWhite
Everyone's gone to sleep more like.
Yes because every game needs to be a big cluttered action game. This is a small team of people working to add variety to the games we play, not just push for the next big action shooter.

About the game


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    Melmoth @GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (49 minutes ago)
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    GriftGFX And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (1 Hour ago)
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    GriftGFX I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (1 Hour ago)
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    GriftGFX @MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (1 Hour ago)
  • MrWhite
    MrWhite @GriftGFX: Yeah, give it time. (2 Hours ago)
  • b0vril
    b0vril Loading taking too long? Why not buy a shorter loading bar!! (3 Hours ago)
  • GriftGFX
    GriftGFX And plenty of those examples are online PVP games too. Quake Champions probably isn't one of them :D (9 Hours ago)
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