This year at Gamescom, we decided it would be nice to try to record a podcast so we can give you our impressions day by day. After a tiring first day yesterday, we found a bit of time to talk about the Microsoft Media Briefing and the showcase which was taking place right after. Blim, dark10x and I gathered around the dinner table to discuss what we saw (the conference, private presentations) and what we played. We even got to talk to some indie developers, so if you want to find out what we have to say and you don't mind chaos, download the mp3 and let us know if you want the second part. We should be able to record it tonight and put it up tomorrow. Because the two mikes we're using aren't exactly the same quality, we apologize if Blim doesn't sound as good as he should.
@Loakum: cockofdoody ultra-fast twich gameplay on a WW2 setting, seems like a pile of garbage, especially after BF1. (21 minutes ago)
As Crookedmind said: education on mental health is what is needed. (3 Hours ago)
Call of Duty Zombie mode actually looks GUD this year! Truth be told, I've never played the zombie mode in CoD before. (3 Hours ago)
Above that, the side effects are sometimes very pronounced. Also, with almost all those meds, suicide is a side effect. (4 Hours ago)
... deals with the problem, how the patient is being treated, and what the patient does for himself. There are so many variables, that interpreting studies on those meds, is extremely difficult. (4 Hours ago)
@GriftGFX: About the efficacy: I have had a discussion with a psychiatrist on the medicins. The drugs are as useful as a placebo. The thing that matters most, is how the environment of the patient ... (4 Hours ago)
of mental health problems go through. It's not a joke, even if people have polluted the waters of what is and isn't really a condition. It needs to be taken at least as serious as diabetes. (9 Hours ago)