Here is our second podcast dedicated to EA, Konami, Ubisoft, Warner Bros. and Square-Enix (though we'll have a bit more things to say about a second SE title in the next podcast). Once again, we were pretty beat last night when we recorded this, so bear that in mind when you listen and be a tad comprehensive. We still have a lot of games we need to tell you about so there will definitely be another (long) podcast in the days to come, and it might even be a live one so you can interact with us. We are currenly driving back home in the Blimmobile but GC is far from over for us. Maybe we'll get some sleep next week...
Gears 4 started out REALLY disappointing, but once you meet a certain someone it really picks up the pace and I'm having a blast. Even played coop w/ an Xbox One player (I'm on PC) Good work MSFT (26 minutes ago)
Ed Sheeran Bossing Glastonbury.................. (5 Hours ago)
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (9 Hours ago)
*about game engine graphics pipelines (9 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (9 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (9 Hours ago)