The third and last part of our Gamescom impressions will not be audio only since we decided to add some trailers and videos to illustrate our two hour long conversation. BlimBlim and I were joined by our good friend dark10x to conclude our GC coverage, so we hope you'll enjoy the effort we've put in giving you our thoughts about the games shown in Cologne. Again, feel free to leave a comment as we could use some feedback to know if enough people are interested in GSY podcasts. The podcast is also available in audio form if you prefer to listen to us in your car.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (2 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (2 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (2 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (3 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (9 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (9 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (9 Hours ago)