TRAILER | PS3 Wednesday, August 18, 2010 | 3:51 AM

GC : InFamous 2 new trailer

GC : InFamous 2 new trailer

The game from Sucker Punch, InFamous 2, has also its new trailer for the GamesCom.
Update: 9 images added.

GamesCom Trailer

All comments

Commented on 2010-08-17 22:09:58
Man, all of a sudden, all of the games I've been wanting to see have trailers up xD
Commented on 2010-08-17 22:31:22
looks so much better than the first. Hope it plays well
Commented on 2010-08-17 22:34:30
can't really call it a trailer, more like a music videoclip. But the music choice is nice.
Commented on 2010-08-18 03:02:58
its basically been released to reveal that they went back to Cole's original design.
Commented on 2010-08-18 05:13:30
Wow, they sure got that new character model out quick. I like this one a lot better. The original looked way to happy. Didn't fit his character at all.
Commented on 2010-08-18 05:52:18 In reply to ebola9717
Posted by ebola9717
Wow, they sure got that new character model out quick. I like this one a lot better. The original looked way to happy. Didn't fit his character at all.
The old one looked like Drake. Then again, this one looks like Nathan Hale.
Commented on 2010-08-18 08:54:58
Liked the other look, tired of super short haired mean faced dudes..but oh well, still the same game
Commented on 2010-08-18 11:03:53
I liked the new design better, now he just looks like generic shaved scarred tough guy # 2587

The city still looks kinda grey and dull, that really bugged me with the first one.
Commented on 2010-08-18 17:20:32
I'm apparently one of the few who liked the previous new look. Still, this new variation seems like a decent compromise between the new & original Cole. I kinda hope they have an option to unlock the prior new look.

As for how they got it out so fast, they just had to remove the hair mesh, and repaint the face+shirt. Otherwise, the rest of him looks exactly the same as it did before (pants&shoes/bag&strap/arms&tats/etc). I highly doubt they'd add or modify geometry this late in development, as it might bug his animations in unexpected ways.

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