VIDEO | PC, PS4, Xbox One Wednesday, August 5, 2015 | 2:54 PM

GC: Need for Speed gameplay

GC: Need for Speed gameplay

Need for Speed is sadly the only game we were allowed to film at EA's booth, so enjoy these two videos!

GC: Gameplay #1 (custom)
GC: Gameplay #2 (race)

All comments

Commented on 2015-08-05 16:41:25
meh.... this why i dont play racers no more, cannot stand the rubber band bull, you bump cars with other ai and you go flying off while they stay on track.. junk mechanics

Game looks stunning though
Commented on 2015-08-05 20:51:49
Well, you're missing out on some fun times. It's never been a better time to be into arcade racers and/or open-world racers.
Commented on 2015-08-05 21:00:44 In reply to twitchfactor
Posted by twitchfactor
Well, you're missing out on some fun times. It's never been a better time to be into arcade racers and/or open-world racers.
I dunno. The burnout 2/3/4 days were better imo. I like tracks though so open world racers really arn't for me.
Commented on 2015-08-06 03:52:31
Gameplay wise this looks like shit, even for an arcade racer. The last need for speed started out fun but became dull far too quickly. I'll be very surprised if this is any better.
Commented on 2015-08-06 06:31:44
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2015-08-06 10:02:11 In reply to meori
fuck off already!
Commented on 2015-09-21 21:50:18
oh joy... they're still using those stupid crash scenes that completely remove you from the experience!
Commented on 2015-10-05 14:30:42
i've gotta say i'm totaly disappointed in NFS.
i hoped it would be a bit more like NFS Underground or so... so i didn't expect much.
But after playing the Beta i know for sure this ain't a game 4 me.
it's total Bulls**t :P

About the game


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    MrWhite Little things that could have elevated the game from being just 'OK' to deserving the praise it got. (1 Hour ago)
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    MrWhite another solution for repetitive combat and progression is a weapon maintenance system, sparser ammo, and making each machine have a unique invulnerability to certain attacks. (1 Hour ago)
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    MrWhite the maps design didn't facilitate it. Like I say, poor design everywhere. (1 Hour ago)
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    MrWhite @Tiz: I just think its sloppy AI coding, and just a general lack of want of doing it that way. One other reason is the on rails system for automatic riding (1 Hour ago)
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