VIDEO | X360, PS3, PC, PS4, Xbox One Tuesday, August 27, 2013 | 2:10 AM

GC: Sherlock Holmes presentation

GC: Sherlock Holmes presentation

Our last video from Gamescom features the whole presentation of Sherlock Holmes: Crimes & Punishments, the new adventures of the famous detective. We are sorry about the sound quality which isn't good at all due to the absence of a proper microphone when recording this. It is still possible to understand what is said but if you have any questions regarding the content of this video, please feel free to ask. I'd like to thank Focus Interactive for letting me film the whole thing, and also the nice and lovely Olga who decided to share her sandwich with me at a time when I thought I was going to starve to death.

Gamescom presentation

All comments

Commented on 2013-08-27 02:45:18
This is looking pretty impressive. And the dev commentary was funny. Never heard a graphics engine being described as delicious before. And the bloodied notebook "you can smell it, probably taste it" Looks good though, i liked the last 2 and hopefullly the jump to unreal means a more stable performance on consoles...
Commented on 2013-08-27 10:41:19
I was also pleasantly surprised. The previous game was good and pretty polished on PC, but this seems to improve the overall formula in every way. It will probably look a bit dated when t's released compared to some other next gen titles, but at least it should run smoothly at 60 fps on PC, Xbox One and PS4. The good thing about the Sherlock Holmes games is that their story is usually worth it, something that not all games manage to achieve these games. :)
Commented on 2013-08-27 12:20:56
Sherlock Holmes, the gift that keeps on giving, I was given the complete works nearly 30 years ago, and still today get to enjoy Sir Arthur's wonderful character in games, TV shows, movies, no surprise that Sherlock Holmes is a character that works so well in games, enjoyed the previous ones and really looking forward to this one now they're working on a more solid engine.

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