TRAILER | PC, PS4 Wednesday, August 17, 2016 | 6:10 PM

GC: Tequila Works reveals The Sexy Brutale

GC: Tequila Works reveals The Sexy Brutale

Creators of Deadlight and the recently resurrected RiME have announced the quite interesting adventure-puzzle game The Sexy Brutale. Behind this name is a mansion turned into a weird casino where the enigmatic Marquis holds a ball with various guests during an endless day. Players control priest Lafcadio Boone and they'll have to hide and learn in order to save other guests from a gruesome death. It will be out in Q1 2017 for PS4, Xbox One and PC.



Welcome to “The Sexy Brutale“, a never-ending masked ball puzzle-and-adventure game for PC, PlayStation 4 and Xbox One featuring intrigue, murder and the
quite-possibly occult.

A Tequila Works & Cavalier Game Studios co-production

MADRID, Spain & GUILDFORD, UK - August 16, 2016


“Never-ending masked ball turned murderous” adventure puzzle game “The Sexy Brutale” will be the first co-production between RiME creator Tequila Works and new UK-based developer Cavalier Game Studios.

Set during a single, endlessly-looping day within “The Sexy Brutale” – a stately English mansion converted into a bizarre casino and named by the enigmatic Marquis – players take on the role of elderly priest Lafcadio Boone. To progress, Boone must hide, watch and learn the colourful stories of the other guests at the ball in order to save them from grisly deaths at the hands of the mansion’s staff.

By discovering the key moments and methods how each guest can be saved and gaining occult-seeming powers linked to their masks, Lafcadio is able to explore deeper and deeper into the mysteries of the mansion’s past and inhabitants to uncover the truth hidden at the heart of The Sexy Brutale.

Scheduled for a Q1 2017 release on PC, PlayStation 4 and Xbox One, the single-player, narrative-driven puzzle adventure is the debut of new UK developer Cavalier Game Studios who joined forces with Tequila Works in the Spanish studio's first ever co-production project.

The concept was created by ex-Lionhead veteran Tom Lansdale and brothers Charles and James Griffiths, and an early build was shown to friends for responses and criticism, including creative director and CEO of Tequila Works, Raúl Rubio.

“When Cavalier asked for our feedback on their build of The Sexy Brutale, I immediately knew we had to be part of it,” said Rubio. “By combining the unique talents of both our teams we are proud to have created a genuinely intriguing and unforgettable experience for players to enjoy.”

Design director of Cavalier Game Studios Charles Griffiths said “We worked really hard to turn the high concept for The Sexy Brutale into an exciting, accessible game that would speak for itself because we knew that – no matter how good – an idea is never enough on its own.

Gamescom Teaser

All comments

Commented on 2016-08-17 19:13:11
good
Commented on 2016-08-17 19:38:17
Love the art style in the screen shots and the music in the trailer is great. Count me as interested :)
Commented on 2016-08-17 21:06:12
Tequila, where is Rime ? :\
Commented on 2016-08-17 22:00:11 In reply to epi
Posted by epi
Tequila, where is Rime ? :
It was never a game apparently. Faked trailer to look like gameplay. Produced nothing of worth in the time they had making it (it was apparently a tower defense game too...) sony dropped them as their publisher as you would, and now they're making something else entirely.
Commented on 2016-08-18 13:44:18 In reply to KORNdog
Posted by KORNdog
It was never a game apparently. Faked trailer to look like gameplay. Produced nothing of worth in the time they had making it (it was apparently a tower defense game too...) sony dropped them as their publisher as you would, and now they're making something else entirely.
This says they've acquired the rights themselves: https://twitter.com/RiMEGame/status/71014880800137...
And then they've made an announcement (I failed to find it, probably to press only) that it's coming in 2017.
https://killscreen.com/articles/rimes-mysterious-i...
https://www.greybox.com/rime/en/

The game definitely caught my eye in the original PS4 lineup in 2013 and I'll be glad if it'll come to PC.

About the game


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    GriftGFX And like.. what's the purpose of the loot itself. (28 minutes ago)
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    Tiz @GriftGFX: I feel like what the loot is will determine the way people play. Will there be the standard common to Legendary loot? Will some loot be harder to navigate to, if so, will it be worth it? (29 minutes ago)
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