VIDEO | X360, PC, Xbox One Tuesday, August 20, 2013 | 10:37 PM

GC: TitanFall Gameplay Demo

GC: TitanFall Gameplay Demo

TitanFall made an impression again with a new gameplay demo at Gamescom today. The video shows the Attrition Mode and the new map Angel City. Get the high-quality 1080p video inside.
Update: Added a 60 fps 720p version, filmed during the press conference. Quality isn't great, but it's very smooth.

GC: Gameplay Demo
Press conference 60 fps

All comments

Commented on 2013-08-20 20:41:22
not the best looking game, and gotta admit I wasn't left quite as excited by that demo as the E3 one. I still cant wait to play it though.
Commented on 2013-08-20 20:52:54
I thought this looked really fun from that demo. I love the level design and weapons look very fun to use. Graphics could be better but still a decent looking game. I'm sure it will play better than just about any other fps come its release.
Commented on 2013-08-20 20:55:45
Most exciting thing I saw from Gamescom. Loved "Follow mode".
Commented on 2013-08-20 21:01:00
Wallrun! Most exciting AAA fps for me.
Commented on 2013-08-20 21:11:10
Demand drives sales but ADHD-paced blow up everything chaotic messes are getting tiring. Is there any way to make it slower and more tactical with death mechanic that make you actually cautious. In a current state it is a perfect match for Mountain Dew/Doritos bro dudes.
Commented on 2013-08-20 21:11:23
when are we going to see 60fps video?
Commented on 2013-08-20 21:11:40
Still with the silly fast time-to-kill :|
Commented on 2013-08-20 21:12:26
It looks damn entertaining and I like the graphics as well.
Commented on 2013-08-20 22:39:41
Looks very fun!
Commented on 2013-08-20 22:52:03
People actually there were commenting on the framerate not looking as smooth as the initial reveal. And now this video is in 30fps... Downgrade or just a lowered framerate video?
Commented on 2013-08-20 23:16:37 In reply to farisr
Posted by farisr
People actually there were commenting on the framerate not looking as smooth as the initial reveal. And now this video is in 30fps... Downgrade or just a lowered framerate video?
Okay, the 60fps version does look like it skips a frame or two here and there, but then again it's filmed off screen (not to mention unfinished code obviously).

I think it's safe to expect a silky smooth 60fps game when it launches.
Commented on 2013-08-20 23:47:29
man you guys were positioned perfectly in the front of the stage :D - too bad you couldn't get a direct line into their audio feed :p
Commented on 2013-08-21 00:18:44
I said this in the forums already, but I like everything aside from the guns.
I wish they were more unique like the rest of the game.
Commented on 2013-08-21 00:28:09
Been lovin what I've seen so far.
Commented on 2013-08-21 01:13:21
Going with the 60fps version because that's what real men do.
Commented on 2013-08-21 08:28:09
this looks fun. unfortunately doesn't really look next gen though. i may get the pc version
Commented on 2013-08-21 19:22:57 In reply to Megion
Posted by Megion
Demand drives sales but ADHD-paced blow up everything chaotic messes are getting tiring. Is there any way to make it slower and more tactical with death mechanic that make you actually cautious. In a current state it is a perfect match for Mountain Dew/Doritos bro dudes.
Go to the PC for that stuff. ArmA is awesome for that sort of gameplay.
Commented on 2013-08-21 19:24:29 In reply to farisr
Posted by farisr
Okay, the 60fps version does look like it skips a frame or two here and there, but then again it's filmed off screen (not to mention unfinished code obviously).

I think it's safe to expect a silky smooth 60fps game when it launches.
To be fair, conferences sometimes just have weird issues. Remember the PS4 press conference at E3? a couple of games were hitching horribly. Hard to know if that was an issue with the hardware they were using as a testing/demo platform, AV issues on their end, etc.
And like you said, this game isn't finished and has a while to come out yet.
Commented on 2013-08-21 19:25:07 In reply to Megion
Posted by Megion
Demand drives sales but ADHD-paced blow up everything chaotic messes are getting tiring. Is there any way to make it slower and more tactical with death mechanic that make you actually cautious. In a current state it is a perfect match for Mountain Dew/Doritos bro dudes.
You are not forced to play this game since there is other FPS for your slow pace taste like BF4 or Arma or whatever. This is by Respawn, some of the ex-COD devs what did you expect.
Commented on 2013-08-22 14:46:07
WOW that was hot.

Might be getting Xbox-ONE
Commented on 2013-08-23 04:00:06
Insane vid.
Also for those who might be wondering, the ''60 fps'' conference vid plays on the 360 Video Player, even on a USB drive.
Commented on 2013-08-23 09:29:14
I'm curious to know just how easy that wall running is. One wall run seems fine, but those three step wall runs with direction changes. That was a pain in mirrors edge, hopefully not as annoying here. Otherwise it looks really fun. But i do wish it looked better visually.

About the game


What's up?
  • Megido
    Megido @GriftGFX: Doesn't that make DotA a team RTS with heroes? :P (1 Hour ago)
  • GriftGFX
    GriftGFX That gamasutra articles doesn't mention either MNC or DirtyBomb though. So I think we can agree that people tend to overlook gaps in the genre's history. This shit did not kick off with Battleborn/OW. (7 Hours ago)
  • GriftGFX
    GriftGFX OW and DirtyBomb are not MOBA-light games. They are team FPS games that have heroes. (7 Hours ago)
  • GriftGFX
    GriftGFX DirtyBomb did something that was at the time unique. You could not call it unique anymore. (7 Hours ago)
  • GriftGFX
    GriftGFX @Tinks: I know you think that. But they're not really the same genre. (7 Hours ago)
  • GriftGFX
    GriftGFX I could be wrong, but I think the first MNC really did just have classes and no overlapping roles. Think they added "pros" in the sequel. (7 Hours ago)
  • Tinks
    Tinks some lean more moba, or more tower defense, or more shooter, but I think everything we're talking about is connected (8 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories