Paradox Entertainment has announced War of the Roses being developed by FatShark. The team-based multiplayer combat game will be out next year on PC, screens inside.
“Project Postman” Revealed! Paradox Interactive Announces War of the Roses
New IP from Paradox Interactive and Fatshark Will Straight Up Murder You with a Battleaxe
Gamescom Cologne – August 17th, 2011 – Paradox Interactive and Fatshark today announced the true identity of the game codenamed "Project Postman" revealing the new title War of the Roses: an exciting new IP that takes players back to the battle-ravaged medieval era of 15th century England.
War of the Roses will pull players into a team-based multiplayer melee combat experience, putting their band of knights right in the thick of chaotic battles against opposing hordes armed with swords, battleaxes, longbows and other iconic medieval classics.
Featuring top-notch graphics portraying the fighting from an up-close-and-personal third-person perspective, War of the Roses features both online multiplayer and a deep single-player campaign. Players will get the chance to lead their knight through a progression system, gaining upgrades and unlocking new content on their path from filthy peasant to unstoppable armored killing machine.
“This is exactly the kind of game we’ve wanted to do for a long time,” said Martin Wahlund, CEO of Fatshark. “Our team’s very passionate about multiplayer, and we’re using everything we’ve learned from our previous projects to capture the thrill of the pitched medieval battle. It’s amazing to hear Fredrik Wester [CEO of Paradox Interactive] call this a ‘dream game’ for them. They’re the perfect partner for us.”
“War of the Roses will give players face-to-face melee combat they rarely see in today’s third-person and first-person online shooters,” said Gordon Van Dyke, Senior Producer for Paradox Interactive. “We’re looking to steep players in that savagery, and challenge them to confront their opponents head-on in this unique multiplayer game".
“Fatshark is a really talented team with proven knowledge about this space, and we’re hugely excited about our partnership", he continued.
Gamers should be ready to pick up their lances in 2012.
@asdfg: That's fair. I did see a Pirate game called Black something that looked a lot like SoT, so that understandable if the game looks like a been there done that kind of endeavour. (46 minutes ago)
Especially where PVE is concerned. But I think when they lift the lid on impressions we'll be able to have a more informed discussion about it. (47 minutes ago)
@GriftGFX: Multiplayer can give legs to games that really have no business having legs. So the answer to that is I really don't know. (50 minutes ago)
@GriftGFX: Then I guess I'd like to see how deep the sandbox goes. I think the game looks good and has mostly favourable impressions from those who have played it and I'd like to confirm this myself. (51 minutes ago)
I think one other reason because I'm so negative against SoT is because we have droves of those kinda games on PC. Open world, coop, survival, exploring. Most of them in early access. (2 Hours ago)
I mean... consider this: Do you think multiplayer would really make NMS that much more interesting? I don't. (2 Hours ago)