The Gears of War 2 hype machine is finally starting with this first "Viddoc" where the developers of the game explain us in details how they went one step further when it came to sound design in the game.
@Tiz: I only played the Campaign in the Gears games, so can't say anything about Multiplayer. But Campaign wise, I stand by my previous comments. (1 Hour ago)
Judgement wasn't all bad though. Overrun is better than Horde and I wished if there was one thing the Coalition kept from Judgement, it was that. Instead of treating it like a horrid bastard child. (2 Hours ago)
@Sdarts: Judgement changed too much. Stim grenades that gave you double life in gun fights wat? Ink downed you in a second? Verticality in Gears maps? Jumping off rooftops? (2 Hours ago)
@Tiz: Gears of War: Judgement was a refinement of the Gears 3 formula, and was a great game in its own right. (4 Hours ago)
@Phaethon360: I completely disagree with you. Gears 2 was shit, while Gears 3 was an excellent game. (4 Hours ago)
I still think the iOS UX is inferior to both stock android and several android launchers. (6 Hours ago)
@KORNdog: I can understand the player count difference. But, frame rate? (6 Hours ago)