GSY LIVE | PC, PS4, Xbox One Monday, June 26, 2017 | 11:15 PM

Get Even with 2 guests:
Olivier Derivière & Lionel Lovisa

Get Even with 2 guests:<br>Olivier Derivière & Lionel Lovisa

We have finally completed Get Even, and instead of forcing you to read a needlessly long review, we'll tell you what we think of The Farm 51's game in a new livestream tonight, at 8:30 CEST. It probably won't come as a surprise to those who follow us thoroughly, but we'll have an exclusive guest to talk about the game. Once again, Olivier Derivière has been kind enough to accept our invitation to tell us about his work on the game. Make sure to join us if you want to ask him questions and you're curious to know what this new game is about. If you like solid story-driven games, you'd be foolish not to drop by.
Update: Producer Lionel Lovisa will also join the party tonight.
Update 2: Replay added.

Replay (EN)
Replay (FR)

All comments

Commented on 2017-06-26 15:40:04
ask him why is so hard to get retail PS4 game?
Commented on 2017-06-26 19:27:50
How are you going to tell your honest opinion with a dev by your side?
Commented on 2017-06-26 19:31:04 In reply to droezelke
Well basically we never organise things with devs when we hate a game, because, why would we want to talk about it? Also, it's not because you're with a developer that you can't honestly tell him what you didn't like in his game, as long as you get all Korndog on him. Devs are more often than not open to criticisms as long as they are constructive and fair.
Commented on 2017-06-26 22:07:14
"Update: Producer Lionel Lovisa will also join the party tonight."

Commented on 2017-06-26 22:24:16
What actually happened to this games engine? For something that started out so state of the art and hyper real with its scanned environment geometry and textures it's somewhat ironically ended up looking more like a "game" than most games of this type.
Commented on 2017-06-26 22:34:20 In reply to KORNdog
Posted by KORNdog
What actually happened to this games engine?
Commented on 2017-06-26 23:05:31 In reply to KORNdog
Posted by KORNdog
What actually happened to this games engine? For something that started out so state of the art and hyper real with its scanned environment geometry and textures it's somewhat ironically ended up looking more like a "game" than most games of this type.
Watch the replay and you'll find out.
Commented on 2017-06-26 23:38:07
So, if I understand correctly, you think Get Even is a good game. If it were a bad game, you would not be interested to have a dev on to ask questions?
Why would you not be interested? I don't understand your argument.
Commented on 2017-06-27 08:16:17 In reply to droezelke
Because if the game were a bad game, the game would not interest him I guess.
Commented on 2017-06-27 08:36:24 In reply to droezelke
Everything Gamersyde related I do on my free time. Do you think I would give some of my precious time to talk about a game I have no interest in, good or bad? Also, I would honestly find it difficult to have to interview someone whose game I think is terrible. Don't get me wrong, I can totally mention what's wrong with a game when facing a developer, but if everything about it is wrong, then other than ask him how the heck it happened, I don't really see what we could be talking about. Putting someone in a difficult situation just for the sake of it is not really my cup of tea.
Commented on 2017-06-27 09:12:06
its a post release interview w/ playtrough, not a godamn post mortem. people cal the hell down, and stop derailing. WHY ARE WE YELLING?
Commented on 2017-06-27 14:21:49
The game looks like average trash now, I guess they could not actually make the game look as good as they did when they first showed video's of it and its made even worse when you see the gun models and the hand etc lol
Commented on 2017-06-28 02:40:31 In reply to Driftwood
Posted by Driftwood
Everything Gamersyde related I do on my free time.
And many of us thank you and everyone else of Gamersyde's staff for it. Just - and sorry for being extremely bold, and potentially rude - don't forget to enjoy life. Go to the beach, a dance club, go fishing, etc.

As much as I and many people appreciate Gamersyde's content, we all know that it should always come after real life affairs. I hope one day you, Blim, Miguel, Game2k, and others pass the torch to a new generation and spend your time just enjoying life to the fullest - a.k.a. not dealing with a site and all the problems it entails. You guys surely deserve it already. Good luck!

PS. I did not mean me when I said "new generation", in case you're wondering. I'm not that nice/good to dedicate my free time in favor of others. Which is why I admire you guys so much. :)
Commented on 2017-07-01 00:09:20 In reply to Sdarts
I have no idea where your comment comes from. If I was working on Gamersyde, I would and read your comment in that context, I would think 'what the hell is he talking about'...
Commented on 2017-07-01 04:20:12 In reply to droezelke
I love Gamersyde, but as much as I love it, I also know - to a small extent - how much it costs to keep it running, both financially and time-wise. Prior to the Patreon, Blim was using a lot of his own money to keep the site going - though while the Patreon and ads help, they're still probably paying many things with their own money.

Then there's their free time they sacrifice in order to give us all of this great content in excellent quality and for free. Drift himself has stated many times that he did a lot of things in his work during his lunchbreak - a time he should use to eat and rest.

Do you know that when they livestream, it's at night after work? Or that after the livestream, Blim has a 1 hour or 1 hour and a half drive back to his house?

Transparency, on this aspect, Gamersyde's staff is great. So there are many things that anyone paying attention to what they say knows. I honestly don't expect them to do this forever, do you?

I hope they don't, because they have already done far more than enough. Also, if I'm not misremembering, back when Gamersyde was Xboxsyde, Snoopy was in charge and he/she passed the torch to Blim and Drift.

Therefore, if Blim and Drift decide to not have to deal with the site anymore and just do their own stuff, by passing the torch to a new generation, what's the problem?

Similarly, Raphael Colantonio, co-founder of Arkane Studios, left the studio after 18 years to do other things than developing games. Same with Chris Metzen, which left Blizzard after 23 years. Then there's the BioWare co-founders, doctors Ray Muzyka and Greg Zeschuk, which left the company after 17 years to go brew beer and enjoy other aspects of life. There are a lot of examples like these.

Then there are those that leave the games industry for a few years to enjoy more things in life with their newfound free time and also to recharge their battery, then they come back years later. This happened with Cliff Bleszinski and Jade Raymond, to name a few.

Anyway, I don't like the way this all sounds, because it sounds like I'm saying things on the Gamersyde's staff's behalf, which I'm absolutely not doing. You just need to understand that Gamersyde is great because of everything they've done and still do. But like with everything in life, it also comes at a cost. And if they ever decide to stop in order to do other things, part of me will be sad, of course, but another part of me will also be happy for them.

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