If you’re not familiar with Dex, you’re not alone; this game, developed by Dreadlocks Ltd., is only available on Steam early access but, for lovers of Cyberpunk and Flashback, it’s worth keeping an eye on. Largely inspired by the likes of Blade Runner, among other things, this action platformer RPG hybrid has undeniable potential. Look inside for some details and videos!
At the moment the narrative aspect of this alpha is limited to a series of side quests while the player explores alongside some very Vangelis-esque music. Experience points naturally allow you to improve your characters stats but, beyond that, these points can also be used to obtain new augmentations and gear (though some of the items remain unavailable at this time). The atmosphere, as well as the audio-visual presentation, is top notch even if the animation lacks the extreme fluidity one would associate with Flashback. There’s still some work to do on the controls, however, with only partial support for controllers standing out the most (you can control the character but are unable to shoot, aim, or choose dialog options). The keyboard/mouse setup isn’t quite perfect either due to the fact that aiming is currently mapped to the middle mouse button while shooting sits on the left button. The inability to move while shooting and the tendency of enemies to shoot you even while off-screen might also require some adjustments in the development process. Still, these issues aside, Dex looks set to make quite an impression. Time will tell if they manage to pull it off and we were right to have faith in them.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (2 Hours ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (2 Hours ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (2 Hours ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (3 Hours ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (9 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (9 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (9 Hours ago)