If you’re not familiar with Dex, you’re not alone; this game, developed by Dreadlocks Ltd., is only available on Steam early access but, for lovers of Cyberpunk and Flashback, it’s worth keeping an eye on. Largely inspired by the likes of Blade Runner, among other things, this action platformer RPG hybrid has undeniable potential. Look inside for some details and videos!
At the moment the narrative aspect of this alpha is limited to a series of side quests while the player explores alongside some very Vangelis-esque music. Experience points naturally allow you to improve your characters stats but, beyond that, these points can also be used to obtain new augmentations and gear (though some of the items remain unavailable at this time). The atmosphere, as well as the audio-visual presentation, is top notch even if the animation lacks the extreme fluidity one would associate with Flashback. There’s still some work to do on the controls, however, with only partial support for controllers standing out the most (you can control the character but are unable to shoot, aim, or choose dialog options). The keyboard/mouse setup isn’t quite perfect either due to the fact that aiming is currently mapped to the middle mouse button while shooting sits on the left button. The inability to move while shooting and the tendency of enemies to shoot you even while off-screen might also require some adjustments in the development process. Still, these issues aside, Dex looks set to make quite an impression. Time will tell if they manage to pull it off and we were right to have faith in them.
outcast developer of dissapoinging sequels given a platform. like a charity. it's that time of the year.. (23 minutes ago)
@jmd749: ok, but I still don't understand what was so awesome? (59 minutes ago)
@droezelke: I love the collaberation, I think Sony might be trying to make Kojima Productions a 1st party dev, cause they sure are treating them like one. Sorry if you thought it was a shit interview. (1 Hour ago)
@jmd749: What is awesome about that interview? No new information at all. Just guys kissing each others ass. (3 Hours ago)
I love em both to be honest. When I start playing either of them, I'm glued for a while albeit for different reasons. (3 Hours ago)
Halo is a lot more dependent on individual skill which makes gunfights more intense and Overwatch is far more dependent on team synergy. (3 Hours ago)
As someone who has a fair amount of hours in both Halo & Overwatch, I'd say they both scratch different itches, but Overwatch has the broader appeal. (4 Hours ago)