For this new chapter in our GSY Retro series, we decided to focus on a studio rather than a game. Black Rock Studio, formerly known as Climax (Moto GP on the first Xbox), managed to develop two new franchises whose Metacritic score reached more than 80. Sadly, it didn't prevent them from being shut down by Disney Interactive in 2011, a year after their second game was released. As you may have already guessed, the two titles we're talking about are Pure and Split/Second, two games that were undeniably good and that would have deserved next gen sequels. Take a look at our videos of the two PC ports (and realize that we have come a long way since then in terms of PC adaptations).
If Joe Staten is working on H6, then they have a lot less to worry about as he can steer Halo's cinematic direction very well. (15 minutes ago)
@amerakindesi: I think the planets are aligning quite nicely for Halo 6. They don't have to worry so much about multiplayer save for map design. Now they can focus efforts on the campaign. (19 minutes ago)
@Tiz: halo definitely relies more on individual skill, because every one is essentially the same character. halo is a still a great idea of a game. i hope they improve on "halo" for 6 (1 Hour ago)
Snatcher was awesome, played it on the European Mega CD (3 Hours ago)
@Moonwalker: I agree. Other than the Metal Gear series, he didn't really present something as good. And I thought MGS5 was ultra boring (4 Hours ago)
never played snatcher, but policenauts has a awesome scenario. (4 Hours ago)