This year the Forza Motorsport franchise turns 10, an opportunity for us to offer you some videos of the first Forza released on Xbox in 2005, just before the sixth game comes out. To capture te game we used the Xbox 360's backward compatibility, set to 640x480 because the European version of the game forced 50Hz, causing the game to run at 25 FPS instead of 30.
They probably missed loads of milestones for it to have shuttered the studio. Even if they're "abandoning" single player, which sounds like a hot-take to me. (1 minute ago)
next bioware game also being a destiny-type game, it's starting to look like EA is abandoning the traditional single-player genre (12 minutes ago)
make "an experience that players will want to come back to and enjoy for a long time to come".. which i'm just guessing is more like Destiny, Division. (18 minutes ago)
Even hired amy hennig too, guess we won't see the fruits of that labour now. (20 minutes ago)
That was a game i was looking forward to seeing more from. A big-budget star wars adventure game. Ofc it could be the game just didn't work, but from that article it sounds more like they wanted to (20 minutes ago)
@Melmoth: they mist have seen the lack of success sony has had with last of us, uncharted and horizon and opted for something else. (21 minutes ago)
great stuff.. why make a "story-based, linear adventure," that people won't come back to when you can make an online game with everything that goes with that. (23 minutes ago)