In two weeks or so the new edition of E3 will open and with it will most probably come the first presentation of the Mirror's Edge reboot which has been in the making for a while now. Because we haven't given you any GSY Retro in weeks, we thought it'd be the perfect timing to bring back what should have been one of Dice's new successful franchises of last gen. Inside, you'll find a bunch of videos taken from the PC version of a game that was eventually bound to stay in the shadows because players preferred to put their money down for sequels rather than a new IP back in 2008.
and we'd be getting quantum break 2 instead of remedy going multiplatform (they had 2 back to back poor sellers) (1 minute ago)
@KORNdog: Assuming, since I have no knowledge of how much porting costs, it takes $1-2 million to port to XB1, that's a 2 to 5 times return, no? (1 minute ago)
@Sdarts: define "well" in the context of a multimillion dollar dev cost project? they may have broke even, if that. if they sold "well" we'd be getting a sequel instead of insomniac making spiderman (2 minutes ago)
@KORNdog: A publisher earns $42 of every $60 game, the other $18 are the 30% cut that Sony, Microsoft, Steam, etc. get for selling in their stores. So $48 x 100.000 = 4.8 million. (3 minutes ago)
because console power>games. (3 minutes ago)
Everything will will be ok for MS once they release the X (3 minutes ago)
fact is. neir developers released neir on the 360. sales were obviously not what they wanted from that platform and so didn't bother with porting the sequel. it's business. that's how they all work. (4 minutes ago)