Ever since The Wolf Among Us was announced, all the fans of The Walking Dead have been eagerly waiting for Telltale's new title. Once again, the American developer decided to adapt a famous series of comic books created by Bill Willingham, Fables. PC videos and our verdict are just a click away. As usual, for the full review, you'll have to visit the French side.
With The Wolf Among Us, the guys at Telltale confirm how talented they are when it comes to telling a story and bringing charismatic characters to life. Provided you don't mind playing this type of game, the first episode (out of 5) is clearly very promising in terms of plot and atmosphere. Gameplay mechanics have not changed much since their previous title, which is why it will please those who loved The Walking Dead but also probably fail to convince those who did not. On PC, the game looks very good, with great art style, good anti-aliasing and rock solid framerate - the latter being choppier on consoles from what we've been told. Let's just hope the saving system will not suffer from the same bug as in The Walking Dead, as it forced player to copy/paste the saving file in the right folder for it to work properly. If you're into interactive stories and you want more of these, we recommend you give The Wolf Among Us a try as it obviously lives up to its expectations. Playing through the first episode made us want to discover the original material and read the comic books. Now what better seal of quality could we possibly find?
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (7 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (8 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (8 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (8 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (8 Hours ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (8 Hours ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (8 Hours ago)