Square-Enix announces Gun Loco, a Xbox 360 exclusive game, to be released in 2011. But sorry for RPG fans, it's a third person shooter, and more precisely a 'sprint-action shooter'. First images and press release after the click.
LONDON (August 16, 2010) – Square Enix Ltd., the publisher of SQUARE ENIX® interactive entertainment products in Europe and other PAL territories, announced today GUN LOCO, an exciting, all-new approach to the third-person shooter genre. Currently in development and exclusively for the Xbox 360® video game and entertainment system from Microsoft, GUN LOCO offers single and multiplayer gameplay in a sprint-action shooter format.
Set on a remote prison planet at the farthest reaches of the solar system, a collection of the system’s craziest criminals are incarcerated in a prison with no walls and forgotten by society. In this long abandoned world, the only rule is anarchy as each faction fights in a bloodthirsty race for survival, power and ultimately escape. Through varied climate zones and numerous stylised maps, players must fight through the ruins of the world’s previous civilisations, taking on each region’s inmates in a frantic and frenetic struggle to survive.
Featuring unique third-person, sprint-action shooter gameplay, players can assume the roles of a variety of unique and memorable characters in a game that redefines the run-and-gun shooter. While pursuing and being pursued by their opponents, players must make use of the sprint-action play by running, jumping, ducking and vaulting, using the environments to their advantage. With a powerful arsenal of weapons at their disposal, each character comes complete with their own unique kill move, coupled with a mocking take-down taunt to ridicule their victims. The frenzied and furious comic style comes into its own with full 12-player online multiplayer matches across the planet, with a range of game modes and multiplayer arenas.
GUN LOCO’s characters feature a unique visual style with each created from original design concepts by the hands of respected designer toy maker Kenny Wong. Founder of kennyswork, co-founder of Hong Kong-based Brothersfree and co-creator of the cult Brothersworker series of collectible action figures, Kenny’s incredible design style and unique characterisation are a perfect fit for the bizarre world of GUN LOCO. Painstakingly crafted by hand, each comic caricature has been designed from scratch as a real, posable action figure in the Brothersworker vein before being digitally scanned into the game. GUN LOCO brings these memorable misfits and surreal sociopaths to life through animation, audio and unforgettable action gameplay.
“GUN LOCO’s comic characterisation and furious gameplay is a fantastic take on the third-person shooter and offers the kind of unique twist that only Square Enix can provide,” said Sarah Hoeksma, VP Brand PAL region. “The action is relentless, the characters unforgettable and the black comedy a perfect fit.”
GUN LOCO will be available in 2011 on the Xbox 360® video game and entertainment system from Microsoft. You can find out more at www.gunloco.com.
seemed like the rainbow glowing avatar caused his seizure. Mad. I wonder if that;ll be a common thing going forward in VR. (1 Hour ago)
That really is an early Oasis. (1 Hour ago)
Some of the avatars are hilarious. All shapes and sizes. Imagine being the kid in that headset having a fit and all he could see was Morty and a blue midget hedgehog trying to talk him round. Haha. (1 Hour ago)
@KORNdog: I shouldn't laugh, but I couldn't help it. Not at the poor bastard having the fit, but the entire surrealness of it all. (1 Hour ago)
@MikeManiac61: I probably just watch a lot of PBS :D (5 Hours ago)
@GriftGFX: Just looked him up on Wikipedia. I haven't watched his stuff yet but it seems he puts time and passion in his work. Why am I just hearing about this guy now is astonishing. (5 Hours ago)