DEVELOPER DIARY | X360 Thursday, September 13, 2012 | 10:37 AM

Halo 4: return of the Forerunners

Halo 4: return of the Forerunners

Second part of the Developer Diary dedicated to the realization of the characters of Halo 4, this time the designers and artists explain how they created a "new" race of enemies: the Forerunners, their technology and their weapons.

Return of the Forerunners

All comments

Commented on 2012-09-13 11:38:39
WTF !!!!!!!!
Commented on 2012-09-13 11:50:59
first halo i have REALLY looked forward to since... well i guess its the first halo game i REALLY look forward to.
Commented on 2012-09-13 11:54:46
Loving the stunning alien looking locations and production in this game!
Commented on 2012-09-13 12:11:03
Loving everything I seen for Halo 4 so far, cant wait to play the campaign!
Commented on 2012-09-13 12:16:48
At least artistically MS has let 343 run loose and just do what they want! Simply stunning visual design!
Commented on 2012-09-13 12:49:41
Don't know if I like the robot dogs. Somehow I always like shooting at humanoid things better.
Commented on 2012-09-13 13:00:32
I love shooting organic enemies, much more satistfying shooting on flesh and blood coming out.
Shooting at metallic enemies suck, various games proved this like Mass Effect, Vanquish, Crysis 2...etc.

I am just happy they went with 720p native resolution a first for Halo and the visuals are great.
Commented on 2012-09-13 15:02:35
waaaaaaaaaay too much rocks in the missions. So far the jungle is the only real exciting environment.

Almost every scene they the video showed had no plants (except for some grass here and there). Yes, the Lighting and the actual panorama looks unbelieveable awesome but I don't like the fact that most environemnts are just dead canyons. Day or night doesn't make it look different, 343i = P

Seems like 343i only knows the Sahara. lol. A game like Read Dead Redemption can show how nature life can look in a desert like environment.


Forerunners are awesome, btw
Commented on 2012-09-13 18:17:14 In reply to FemaleTengu
Guess you have not been keeping up with the videos as there have been many more enviroments than just the dessert and jungle, in fact i have not seen so many different locals in a Halo game to date, and we have yet to see them all yet.
Commented on 2012-09-13 18:39:49
So are the forerunner weapons in MP just going to be worse waiting for them to assemble? Or are those left out
Commented on 2012-09-13 19:11:13
If you watch the MP vids you will see that the Forerunner gun animations are quick enough not to effect any of the MP players equipping them (if you already have it equipped in your loadout or you have already picked it up and holstered it, i dont think it animates again when selected??).

Man SP looks so bloody EPIC!!, i really cant wait any longer.
Commented on 2012-09-13 20:57:08
That was so awesome. I am so jealous of those guys working on that game, and that Cintique. I must have that HD one.
Great designsm looks fun. I can't wait.
Commented on 2012-09-14 00:04:09
Awesone gifs ^_^
Commented on 2012-09-14 02:06:25
Didn't they imply in the animated Halo film that the Forerunners were humanoid? this look is ok for a videogame but it kind of looks lame if they are screwing up the already known history.
Commented on 2012-09-14 03:19:15
They have human skulls inside, maybe they'll explain that
Commented on 2012-09-14 05:53:33 In reply to Tinks
Posted by Tinks
They have human skulls inside, maybe they'll explain that
The Forerunners before their first mutation actually look a lot like humans, albeit much larger( according to the books).

That being said, these aren't actual Forerunners. I'm assuming they are based off of one of the many species they Collected/ruled over...

About the game


What's up?
  • GriftGFX
    GriftGFX GGWP USA @ Capcom Cup <3 (20 minutes ago)
  • droezelke
    droezelke The last of Us 2 is official now!! Check the trailer! (1 Hour ago)
  • nostradamus
    nostradamus of the most creative outputs of the industry will be tied working on that steaming pile of crap for a couple of years. Great, scott. (4 Hours ago)
  • nostradamus
    nostradamus i played knack to the completion in hard mode. its pure shit, a tech demo of thin-paper combat exploted by bad attacks for dozen of hours. Its the worst platforming i played that year. Now SCEJ, one (4 Hours ago)
  • GriftGFX
    GriftGFX And hopefully it brings more people into SFV. (6 Hours ago)
  • GriftGFX
    GriftGFX I'm not crazy about what's going on with Marvel... but if it works it works. (6 Hours ago)
  • Tinks
    Tinks that trophy was pretty rad looking too! (6 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories