Since we posted direct feed videos of Halo: The Master Chief Collection a few hours ago, we didn't expect a lot of people to follow our livestream tonight, especially since we always follow the NDA rules, unlike others it seems. That being said, we still wanted to try out our own livestream system at 60 fps to see how it would hold up for you guys. Image quality is quite bad as we had to make compromises because our computer didn't handle it very well when using better quality settings. It shouldn't be an issue for too long as we have plans to buy a new PC dedicated to capture and livestreams. Anyhow, to make it up for the low quality of the replays (French and English), we've added two last videos of the campaign of Halo 2: Anniversary showing the second part of the Gravemind mission.
@GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (51 minutes ago)
And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (1 Hour ago)
I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (1 Hour ago)
@MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (1 Hour ago)
@GriftGFX: Yeah, give it time. (2 Hours ago)
Loading taking too long? Why not buy a shorter loading bar!! (3 Hours ago)
And plenty of those examples are online PVP games too. Quake Champions probably isn't one of them :D (9 Hours ago)