The demo of Microsoft's and Ensemble Studios' Halo Wars is not due to hit the Marketplace until next week, but thanks to the XCN we got access to it a week early. It includes two maps, tutorial and a skirmish mode. I captured the two maps and the (previously shown) intro, while I'll let you see the other two CG movies by yourself when you play the demo!
The pace in the demo is really high, you basically build up your base and then advance through waves of enemies. I don't know if this is the case later on in the game, but I was positively surprised to see how much action is involved here. The graphics serves its purpose with a clear image while the framerate goes down a bit at certain points, mainly around your own base.
Regarding the controls, you can choose between selecting all units on screen, all units on battlefield, units within a certain radius and single units. When attacking you can do basic attack with X or the special attack on Y: scout warthogs rams over enemies, while marines throws grenades (which can be upgraded). Some buttons have an announcement tied to them, meaning you will have to get used to hearing "All units" very often on the battlefield.
Now enjoy these three videos, showing the intro, the first short level and the longer second level. I took the liberty to capture a couple of images from the cut out CG sequences.
i'd like to see more ambitious VR support (for all platforms), but i can understand why no one (especially 3rd party) aren't gonna take that risk. (20 minutes ago)
if i'm not mistaken gran turismo and ace combat will only have limited support for VR, as in a separate mode and not full support. Sony also did shut down guerrila cambridge, who worked on PSVR. (22 minutes ago)
i would love a 5-6 hour platformer like the playroom VR game. someone needs to make it. (27 minutes ago)
what sony need to focus on is good, cheap, shorter experiences. it suits the platform best and doesn't wear itself thin. plus sony have a chance to actually make money on the games. (29 minutes ago)
it's in gran turismo sport, ace combat and they're making a FPS, they also have 2 studios specifically for VR. what they're making though is anyones guess. (33 minutes ago)
@droezelke: consider sony's expectations for it's lifetime sales are only 3/54 and it's pretty good going. it's outsold the competition (combined) by over double. (34 minutes ago)
This seems to me that big budget titles aren't likely in the near future. (42 minutes ago)