Tactical turn-based shooter Hard West is now available (here ou there) so be ready to face various enemies and supernatural through 40 missions. The game features a soundtrack composed by Marcin Przybyłowicz that you can listen here.
Hard West Brings Tactics to the Weird West - Available Now
- CreativeForge Games and Gambitious Digital Entertainment’s beautifully brutal and twisted Weird West Turn-Based Tactical game is available now at all fine digital storefronts near you -
November 18, 2015 – Consumed by tragedy and left for dead, one man will walk a dangerous path to punish those who wronged him. Vengeance is all that remains, and only one thing is certain; dying is the easy part.
A tactical, turn-based western of six-shooters and the supernatural, Hard West is now available on PC (Win/Mac/Linux), including the Collector's Edition with a digital art book, comic book, and original soundtrack by Marcin Przybyłowicz (The Witcher 3: Wild Hunt).
Follow Warren on his descent into the darkest recesses of the human soul, and try to survive in a world full of hard choices and even harder consequences. In this world, death is a constant presence and the black pacts you make will forever haunt all those around you.
Fight your way through 40 missions of henchmen, cultists, and cannibals in your quest for vengeance. Uncover the plans of the ancient powers at play and make difficult choices that resonate throughout your journey. Collect and combine poker cards to craft special abilities, and arm yourself with an eclectic collection of firearms including outlandish prototypes of the era.
Hard West is the second game from Warsaw-based studio, CreativeForge Games, and features the talented writing of Haris Orkin (Company of Heroes 2, Dying Light and Call of Juarez series), and an original score composed by Marcin Przybyłowicz (The Witcher 3: Wild Hunt).
... I can't even think of what they want. Maybe expecting CoH or AoE or even a Starcraft like game, but it's not even trying to be a strategy game like that. (6 Hours ago)
@rayy: I think so. If I hit on something later in the game that I haven't gotten to yet I'll let you know, but so far I don't see any control flaws. (6 Hours ago)
If you took the sword work and handling from Witcher and put it in Skyrim, you have the ultimate game in that genre. Mods made Skyrim in my opinion; vanilla was stunted outside of stealth backstabbery (6 Hours ago)
@GriftGFX: Both games in my eyes had spotty combat. I played W3 for its story and life. As for Skyrim, the vanilla version of the game felt bland without the mods. (9 Hours ago)
And I think the gameplay that is there is pretty janky and pretty shallow. (9 Hours ago)
I get that you think Skyrim is crap, but The Witcher 3 aint "a good version of Skyrim" because they have totally different goals. TW3 doesn't even attempt half the systems that Skyrim does. (9 Hours ago)
@KORNdog: Nah, that's *really* not all there is to it. You're comparing a broken apple with a poorly designed orange. (9 Hours ago)