Tactical turn-based shooter Hard West is now available (here ou there) so be ready to face various enemies and supernatural through 40 missions. The game features a soundtrack composed by Marcin Przybyłowicz that you can listen here.
Hard West Brings Tactics to the Weird West - Available Now
- CreativeForge Games and Gambitious Digital Entertainment’s beautifully brutal and twisted Weird West Turn-Based Tactical game is available now at all fine digital storefronts near you -
November 18, 2015 – Consumed by tragedy and left for dead, one man will walk a dangerous path to punish those who wronged him. Vengeance is all that remains, and only one thing is certain; dying is the easy part.
A tactical, turn-based western of six-shooters and the supernatural, Hard West is now available on PC (Win/Mac/Linux), including the Collector's Edition with a digital art book, comic book, and original soundtrack by Marcin Przybyłowicz (The Witcher 3: Wild Hunt).
Follow Warren on his descent into the darkest recesses of the human soul, and try to survive in a world full of hard choices and even harder consequences. In this world, death is a constant presence and the black pacts you make will forever haunt all those around you.
Fight your way through 40 missions of henchmen, cultists, and cannibals in your quest for vengeance. Uncover the plans of the ancient powers at play and make difficult choices that resonate throughout your journey. Collect and combine poker cards to craft special abilities, and arm yourself with an eclectic collection of firearms including outlandish prototypes of the era.
Hard West is the second game from Warsaw-based studio, CreativeForge Games, and features the talented writing of Haris Orkin (Company of Heroes 2, Dying Light and Call of Juarez series), and an original score composed by Marcin Przybyłowicz (The Witcher 3: Wild Hunt).
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (7 Hours ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (8 Hours ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (8 Hours ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (8 Hours ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (8 Hours ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (8 Hours ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (8 Hours ago)