Today is a good day! After quite a few days of discussion we finally had the green light to put online some incredibly high quality videos of the Gamescom build of DriveClub. The videos are already up on youtube, but the quality difference makes it look like an almost completely different game! Two videos are already online, with 2 more to come later tonight.
Rushy of Evolution Studios mentioned on NeoGAF that the latest builds of the game are using an anti-aliasing solution, contrary to the Gamescom build shown in these videos where there is no anti-aliasing at all. So the jaggies seen here should be a thing of the past when you get to play this game at launch! Update 2: As promised, the last video is now online. Enjoy!
Well, shit didn't realise Dark Souls 2 had a graphics downgrade. Or PC version was shown before. Or something. So confusing: [url] (2 Hours ago)
@nostradamus: thanks for the technical comparison info, might just go with 360 then now. (3 Hours ago)
@Loakum: the game will support 1080p/60fps from launch. durante "fix" doesn't seem to be needed right now. One month away is the part that is worse. (7 Hours ago)
@Nostradamus - I'm getting it on the PS3, because all my peeps I terrorized since Demon's Souls are on that console. (7 Hours ago)
@Nostradamus - Yeah, I can't really tell the difference between the PS3 and XB360 versions. Obviously the PC will be better (after the Durante Mod) (7 Hours ago)
but it does in the character and enemies fine detail. [url] (7 Hours ago)
@Loakum: dunno, but it must be a two hand weapon mode only. ps3 version has worse AA, slighty more blurry, but not by much. textures are both horrendous on scenery, so it doesn't matter much. (7 Hours ago)