Today is a good day! After quite a few days of discussion we finally had the green light to put online some incredibly high quality videos of the Gamescom build of DriveClub. The videos are already up on youtube, but the quality difference makes it look like an almost completely different game! Two videos are already online, with 2 more to come later tonight.
Rushy of Evolution Studios mentioned on NeoGAF that the latest builds of the game are using an anti-aliasing solution, contrary to the Gamescom build shown in these videos where there is no anti-aliasing at all. So the jaggies seen here should be a thing of the past when you get to play this game at launch! Update 2: As promised, the last video is now online. Enjoy!
I checked again, their last broadcast is about 32 minutes and is about the Keep. The one after is from oct 20. (5 Hours ago)
@Sdarts: It's going to be the X1 version for me. Hopefully we get to zoom in on characters too. Skyrim and Fallout 3 have that, you can zoom in/out and keep the cam there. (5 Hours ago)
DICE helped them a lot with the Frostbite 3 engine and they were able to push the visuals beyond BF4 in some aspects, like the water effects. And it really shows. Too much excited to wait till Nov 18. (5 Hours ago)
The camera automatically zooms out when entering combat and zooms in after, but you can change the FOV with the mouse wheel. The visuals look amazing on PC, much more than on PS4 and XBO. (6 Hours ago)
@Moonwalker: To access the archived livestream videos, click on BioWare and then on Past Transmissions. Today they showed a new region and a new story quest (but very early, so almost no spoilers). (6 Hours ago)
Main Theme from Lords of the Fallen [url] sounds great to me, kind of getting that Witcher style vibe. (9 Hours ago)
I watched the X1 stream again, parts of it, i really hope so much that on console we can zoom on the character and lock it too, it totally kills immersion when camera is so far away. (9 Hours ago)