TRAILER | PC, PS4, Xbox One Tuesday, January 31, 2017 | 6:21 PM

Hitman First Season hits retail

Hitman First Season hits retail

The complete first season of Hitman hits store shelves today and it comes with some goodies such as the game soundtrack and a steelbook case. A better look at that with the video inside.

What's In The Box

All comments

Commented on 2017-01-31 20:27:31
This video reminds me of those couch shop TV channels. But wait, there's more!
I hope music is better in second season. I miss Jesper Kyd. And some substantial gameplay additions/changes, instead of yet another type of explosive.
Commented on 2017-01-31 23:11:41 In reply to MinorDespera
Posted by MinorDespera
This video reminds me of those couch shop TV channels. But wait, there's more!
I hope music is better in second season. I miss Jesper Kyd. And some substantial gameplay additions/changes, instead of yet another type of explosive.
But they are adding a big patch with the full release. It contains a whole new professional difficulty level that will certainly change the way you have to play the game. Several other features are also added in this patch.

https://hitman.com/en-gb/news/january-update-relea...
Commented on 2017-02-01 01:04:03 In reply to MinorDespera
He is really missed in the AC franchise too. He is amazing with an orchestra but then he nails it with his own work https://www.youtube.com/watch?v=4WDBh8swgEM
:)
Commented on 2017-02-01 01:07:51 In reply to andrewsqual
Posted by andrewsqual
He is really missed in the AC franchise too. He is amazing with an orchestra but then he nails it with his own work https://www.youtube.com/watch?v=4WDBh8swgEM
:)
Dear heavens, I miss his work sooo much. One of my favorites.
Commented on 2017-02-01 10:18:19 In reply to andrewsqual
Jesper Kyd defined Hitman's sound throughout 4 games, and some AC tracks are breathtakingly beautiful.
Commented on 2017-02-01 10:20:32 In reply to asdfg
Posted by asdfg
But they are adding a big patch with the full release. It contains a whole new professional difficulty level that will certainly change the way you have to play the game. Several other features are also added in this patch.

https://hitman.com/en-gb/news/january-update-relea...
I know, but that's not it. I'm talking about new gameplay mechanics like bodies leaving blood trails, peeking through the keyholes, garroting from above, you know, this kind of stuff. I think the only added gameplay element since first episode is the ability to grab people from over the ledge.
Commented on 2017-02-01 10:31:59 In reply to MinorDespera
Posted by MinorDespera
This video reminds me of those couch shop TV channels. But wait, there's more!
I hope music is better in second season. I miss Jesper Kyd. And some substantial gameplay additions/changes, instead of yet another type of explosive.
they definitely have a habit of re-skinning the same things over and over and calling them new rewards. the sniper rifle in particular is especially bad. explosives. i mean, yes they have slightly modified functions, but a bomb is a bomb is a bomb. we need tranq rifles/pistols. tasers. stiletto knife etc. even the distraction you get that plays music is just a fucking remote explosive with a re-skin. also, a lot of stuff from absolution needs putting back in, namely human shields. they need to add in flak jackets too (something that uses up an item slot) so we can realistically use the heavy machine guns they've given as rewards, because right now 47 is about as resilient as a ripe tomato. we also need the fucking briefcase, which is used the games advertising for fucks sake and isnt even in there.

it's a great game. and i think it's almost there in terms of the best hitman game to date. but there is definitely a lot that could be bettered. a more robust contracts mode for one, it really hasn't changed at all since absolution. but then i guess that's what the next 2 seasons are for...at least i hope so. i just hope they continue to build on the same game. where new features and items and weapons in season 2 can be used in season 1.
Commented on 2017-02-01 14:20:46 In reply to KORNdog
Posted by KORNdog
a lot of stuff from absolution needs putting back in, namely human shields
Hitman Blood Money had it, too. Taking someone as a shield and knocking him out with a pistol whip was the most used pacifying ability. I don't remember it having barehanded choke.
And blood trails from the bodies, I referenced it because Blood Money had it, too, as well as keyhole peeking. I want to see the game grow in depth instead of quantity. Variations of weapons and syringes and ducks get stale, new gameplay mechanics are thrilling.

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