VIDEO | PC, PS4, Xbox One Monday, June 13, 2016 | 12:00 AM

Homefront 2 a month later

Homefront 2 a month later

After almost a month, Homefront: The Revolution has become more playable than it was at launch on PC. The Xbox One version that Davton tried yesterday still suffers from a fluctuating framerate and long freezes every time the game auto-saves (which also happens on PC sadly), but you'll get to see it in action soon in a dedicated news article. As for the PC version, we could play at a more or less steady 60 fps with high settings last week when we still had our SLI of 970s, but the power of our GTX 1080 now allows us to push it to very high. The only technical issue that still happens is a big one though: some sort of memory leak issue that makes the game less and less smooth as you play it. Provided the developers fix it and the price drops a bit, the game might deserve your attention, as we actually did enjoy what we played today. It's far from being the best FPS out there, but it's also far from being the worst.


Environments - Max Settings - GTX 1080
Gameplay - Max settings - GTX 1080

All comments

Commented on 2016-06-13 13:03:56
How about Quantum Break on GTX 1080?
Commented on 2016-06-13 22:42:17 In reply to Vertumn
What were never sent a code. Not going to spend €70 to make videos sorry. :(

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    GriftGFX *about game engine graphics pipelines (2 Hours ago)
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    GriftGFX Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (2 Hours ago)
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    GriftGFX Nvidia and AMD don't even provide the API for their graphics cards. That would be the next layer between the developer and the video card. DirectX. (2 Hours ago)
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