Not many game have the ability to move the player deep inside and even fewer manage to reconcile innovative gameplay mechanics with poetry the way Fumito Ueda did with Ico and Shadow of the Colossus. Therefore, when Sony announced The Ico & Shadow of the Colossus Collection in HD glory, it was hard not to get overly excited. What then of the quality of the port? Is it worth spending a few bucks/quid/euro? To find out, check out our homemade videos of the two games. Update: We remind you all that the collection ships this week.
A few words to confirm what the videos will show you. No, this HD version of the two iconic games is not as perfect as we would have hoped for. 1080p and 60 fps is obviously the least we could expect but it's a bit of a shame to see that textures have not been improved over time. In 2002 and 2005, it was easy not to pay attention, but today in HD, they are too blurry to be worthy of the two titles' greatness. However, Ico and Shadow of the Colossus have not lost the magic of their visuals, and it's true that when playing, you don't really notice the poor textures anymore. Shadow of the Colossus clearly benefits the most from this port as the terrible framerate issues of the PS2 version are now long gone, making the fights against the giants even more impressive now.
All technical considerations aside, this collection features two awesome games you should definitely try if you hadn't when they were released. As for the others, if you are anything like me, you won't mind another journey in Ueda's world as it is just one of a kind. Ico and Shadow of the Colossus look rather good in HD, we just wish they had looked divine.
That gamasutra articles doesn't mention either MNC or DirtyBomb though. So I think we can agree that people tend to overlook gaps in the genre's history. This shit did not kick off with Battleborn/OW. (3 Hours ago)
OW and DirtyBomb are not MOBA-light games. They are team FPS games that have heroes. (3 Hours ago)
DirtyBomb did something that was at the time unique. You could not call it unique anymore. (3 Hours ago)
@Tinks: I know you think that. But they're not really the same genre. (3 Hours ago)
I could be wrong, but I think the first MNC really did just have classes and no overlapping roles. Think they added "pros" in the sequel. (3 Hours ago)
some lean more moba, or more tower defense, or more shooter, but I think everything we're talking about is connected (4 Hours ago)
Surely you can spot the differences. (4 Hours ago)