EA and Starbreeze Studios announce the revival of the cult classic franchise Syndicate. Here are the one and only image we got so far some info in the press release. Update: 8 screens added.
EA AND STARBREEZE STUDIOS ANNOUNCE THE REVIVAL OF THE CULT CLASSIC FRANCHISE SYNDICATE
REDWOOD CITY, Calif. Electronic Arts Inc. (NASDAQ: ERTS) and Starbreeze Studios today announced the reinvention of Syndicate, a storied franchise at EA. Created by an all-new development team from the awarding-winning studio that brought gamers The Chronicles of Riddick and The Darkness, Starbreeze Studios delivers a unique and brutal sci-fi first-person shooter experience set in a not too distant future, where business is war. Players take on the role of Miles Kilo, Eurocorp’s latest prototype agent, and embark on an epic action adventure full of corruption and revenge.
“Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.”
“We are excited to finally reveal what we’ve been working on the past couple years,” says Mikael Nermark, CEO of Starbreeze Studios. "It's been a great experience working with EA, and an amazing opportunity for us to use our expertise in the first person shooter and action genres to bring back, and reignite, the signature action/espionage gameplay of Syndicate.”
Set in 2069, Syndicate takes players into a dark, Machiavellian world run without government oversight with many syndicates vying for total dominance of their local market place. With no one to question their intentions or actions, three mega corporations – Eurocorp, Cayman Global, and Aspari – are at the forefront of this brutal war for control of the pivotal American market. In the world of Syndicate, everything is digitally connected, including the people. Players aren’t limited to the weapons in their hands. Through DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics. Syndicate’s blend of fast-paced, futuristic, action shooter settings and story combined with innovative chip breach gameplay instantly immerses players in a unique digital world.
“Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognize the legacy that made it such a classic,” says Jeff Gamon, EA Partners Executive Producer. “Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.”
Syndicate will be available in early 2012 for the PlayStation®3 computer entertainment system, Xbox 360® videogame and entertainment system and the PC. For more information on Syndicate, please visit www.syndicate.ea.com.
underwater and explore around? We haven't seen that at all yet in any footage. (8 minutes ago)
@MrWhite: Yeah me too. Hoping to see some Wii U footage next week, but I'm sure it's fine. Graphics clearly aren't BOTWs strongest suit anyway, it is what it is. By the way I wonder, can we swim (9 minutes ago)
@Melmoth: The Legend of Zelda is an incredible series. I've been meaning to replay all the games since the first one in chronological or release date order, but just haven't found the time yet. (56 minutes ago)
playing link to the past now, which is much more traditional design. (1 Hour ago)
i was completely stuck 2-3 times during the game when i couldn't find the next dungeon. so had to cheat (check guides) a few times. (2 Hours ago)
I played the original zelda for the first time a few days ago. It was surprisingly similar to the souls games on many levels. Cryptic messages giving hints to progressing in the game. (2 Hours ago)
@Moonwalker: Wouldn't doubt it. Can't wait for next week. It's been a while since I felt excited to get my hands on something as much. (2 Hours ago)