X360, PS2, XBOX Monday, April 10, 2006 | 7:12 PM

Images from Fifa World Cup 2006

Images from Fifa World Cup 2006

With 2 months left til the real World Cup, and with 18 days til the release of the game, EA released these images from the Xbox, PS2 and Xbox 360 versions of World Cup 2006. Don't ask me about the resolution ratio on the X360 images, I have no idea what they are doing.


All comments

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Commented on 2006-04-10 19:28:59
the player models and their uniforms dont look that great...gameplay looks fun
Commented on 2006-04-10 19:51:42
lol the england team are barely recognizable. Gerrard looks weird, neville has a massive nose. The 2 that seem to look ok are joe cole and rio ferdinand. Although rio is about 5 shades to dark lol.
Commented on 2006-04-10 20:26:31
x360 images are stunning!
Not sure about the grass? but the stadiums and crowds are awesome!

The blurred crowds in the xbox/ps2 are very funny.
Nice to see the 360 flexing it's muscles.
Commented on 2006-04-10 20:38:53
FIFA at launch looked pretty nice, except for some of the weird facial animations on the characters. Fast forward 6 months and the "sequel" looks significantly worse. Hmm...
Commented on 2006-04-10 20:43:43 In reply to programmer
Posted by programmer
x360 images are stunning!
Not sure about the grass? but the stadiums and crowds are awesome!

The blurred crowds in the xbox/ps2 are very funny.
Nice to see the 360 flexing it's muscles.
utter rubbish , (the 360 ver) not much of a leap over the ps freekin 2 ver. (character models only slighty better and a less blurry crowd)
untill game studios stop making games for the xbox and ps2 we is going to see sh1t like this. "360 flexing its muscles" lmao the 360 isnt even breaking in to a light sweat .
Commented on 2006-04-10 21:16:52
EA are retarded. The difference is visible between the current and next-gen versions but instead of getting better they've sort of veered off into a weird claymation theme.

Also I've never been to Germany but I can pretty safely assume that they don't have a problem with yellow smog, unless some of those 360 shots were taken during a solar flare or a fire in the stadium.
Commented on 2006-04-10 21:31:25 In reply to Slabs
Posted by Slabs
EA are retarded.
what are you smoking??
RTWC1.5 will bore twice as many people in a shorter timeframe!
EA do their best to dissapoint so many loyal football fans and i would appreciate it if you would show some respect to a company that throws out so many shitty games but is still around!
lol you but seriously, this is such an obvious attempt to get money off the football season.
Commented on 2006-04-10 21:38:00
Hahahahaha, look at the 17th pic, Gerrard looks like he's wearing NFL gear and the guy next to him (Whoever that is, can't even tell) looks like he's about smash someones face in, Christ!
Commented on 2006-04-10 21:43:20
Does the 360 now render primarily in 4:3? Kiss widescreen HD goodbye.

Sorry had to say it.
Commented on 2006-04-10 21:46:34
Now this is what i call next generation, about time!
Commented on 2006-04-10 21:49:10
when is EA going to grow up when ????????
Commented on 2006-04-10 21:55:10
These screen don,t look right are next gen, bring PES 360 version and im happy.
Commented on 2006-04-10 22:07:35 In reply to Woah
Posted by Woah
Hahahahaha, look at the 17th pic, Gerrard looks like he's wearing NFL gear and the guy next to him (Whoever that is, can't even tell) looks like he's about smash someones face in, Christ!
Good spot! Hahahahahaha, maybe it's to protect him with all the diving he does? :P
Commented on 2006-04-10 22:11:27 In reply to easynow
Posted by easynow
utter rubbish , (the 360 ver) not much of a leap over the ps freekin 2 ver. (character models only slighty better and a less blurry crowd)
untill game studios stop making games for the xbox and ps2 we is going to see sh1t like this. "360 flexing its muscles" lmao the 360 isnt even breaking in to a light sweat .
????

The stands are full of Polygon models, the xbox/ps2 are using texture mapped single faced polygons(probably 40 polygons for the ENTIRE crowd) the X360 version is probably pushing 5,000 polygon fans@ 30 polygons a piece.

Depending on 60fps or 30fps this game is pushing well over 350,000 polygons per frame.

xbox/ps2 is probably 32-35,000 polys per frame.

This is a massive difference(not to mention the higher resolution)
Commented on 2006-04-10 22:22:24 In reply to Woah
Posted by Woah
Hahahahaha, look at the 17th pic, Gerrard looks like he's wearing NFL gear and the guy next to him (Whoever that is, can't even tell) looks like he's about smash someones face in, Christ!
It's Michael Owen (only tell because number 10) also happens to be about a foot (30cm) smaller then Gerrard.
Commented on 2006-04-10 22:35:47
The stands are actually full of flat sprites. Just look at picture 13 and see the bilinear filtering of the low poly sprites ending abruptly into one bit alpha hard edges.

And its not even object instancing because the guy sitting down has no change in the angle of his legs no matter where he is sitting.

Flat sprite crowds. Thats beyond pathetic considering what technologies they have at their disposal like instancing. Other games at least use polygonal characters sprinkled around the crowd and then instance its shape into sprite "stand-ins" but here you get sprites and nothing but sprites.

Well looking at it again I can think it might be instancing but for god sakes up the sample resolution, those are lower than doom1 sprites.

Worst thing they might have done is use pre-rendered sprites ala PSX rendered from a few directions. Now thats next gen!
Commented on 2006-04-10 22:38:45
http://www.gamershell.com/news/29389.html

PC Demo!.
Commented on 2006-04-10 23:22:19
Game look ugly for xbox it can be alot better. and for xbox360 2D crowd is UGLY.
and the model not look so real look like they can be in xbox1.
Commented on 2006-04-10 23:27:40 In reply to programmer
Posted by programmer
The stands are full of Polygon models, the xbox/ps2 are using texture mapped single faced polygons(probably 40 polygons for the ENTIRE crowd) the X360 version is probably pushing 5,000 polygon fans@ 30 polygons a piece.
Even if this was true, it sure as hell doesn't show it. You want polygonal crowds? Look at basically every other sports game with a crowd on the 360. It's pretty obvious, even in a casual gamer's eyes, that the crowds are STILL sprites. It's pretty lame.
Commented on 2006-04-10 23:49:53
Is this guy throwing the cup or is he holding it? My guess is he's holding it which is pretty poor.
http://images.xboxyde.com/gallery/public/3023/947_...
Commented on 2006-04-11 00:22:56 In reply to programmer
Posted by programmer
????

The stands are full of Polygon models, the xbox/ps2 are using texture mapped single faced polygons(probably 40 polygons for the ENTIRE crowd) the X360 version is probably pushing 5,000 polygon fans@ 30 polygons a piece.

Depending on 60fps or 30fps this game is pushing well over 350,000 polygons per frame.

xbox/ps2 is probably 32-35,000 polys per frame.

This is a massive difference(not to mention the higher resolution)
lol...all this mumbo jumbo...and the gfx are still unimpressive....350k triangles per frame isnt that much.........u say about 10million polys per sec?
it looks like xbox-ish standards(xbox1 can render till 60millions triangles+many effects), isnt it...?
Commented on 2006-04-11 00:43:37
i haven`t any idea about this game but i sure argentina is champion of worldcup ;)
Commented on 2006-04-11 00:53:24
still got those freakish shoulders
Commented on 2006-04-11 00:55:22
Eh..........where's the Winning Eleven 10 information?
Commented on 2006-04-11 01:42:30
EA... I'm never working there... ever. Continually pumping out "safe" titles that constantly show no effort or attention to detail. It's made them one of the, if not the, biggest third party developer, but also the most hated. I have made it my life goal to see them go out of business.
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