X360 Wednesday, March 8, 2006 | 4:58 PM

Images of Blazing Angels

Images of Blazing Angels

UBI released these four images from the Xbox 360 version of Blazing Angels: Squadron of WWII, to be released in the end of this month. Great-looking clouds, lesser great-looking planes, but I guess the big amount of moving objects compensate that.


All comments

Commented on 2006-03-08 17:07:27
looks intresting, well see what future images show.
Commented on 2006-03-08 17:12:28
whats up with the textures? :-/
Commented on 2006-03-08 17:18:21 In reply to OriginalBuckRogers
Posted by OriginalBuckRogers
whats up with the textures? :-/
which textures? (-;
Commented on 2006-03-08 17:33:52
I'm not even remotely interested in airplanes nor the games thereof, but the art direction in this game is truly stunning. It's like the artistic thinking of a game like King Kong applied to an aerial combat shooter. Brilliant.
Commented on 2006-03-08 17:37:34
Wow. Flying in London among detailed buildings could be really fun.
Commented on 2006-03-08 17:41:12
In all the pictures I've only ever seen external views, are there no cockpit cameras at all? I hate playing in 3rd person like this, its like hang gliding 30' off the back of the plane.

I really like the styalistic approach to the scenery though, especially in shot one. and in shot 3 thats a great draw distance over london, if there is some free roam and dog fighting over live, i'll definately be picking this up. Anyone know the release date?
Commented on 2006-03-08 19:02:20
what a amazing game, these textures ohhhhhh
i guess its clear tha i am sarcastic.
will see next-gen games.
Commented on 2006-03-08 19:08:34 In reply to alispa
Posted by alispa
what a amazing game, these textures ohhhhhh
i guess its clear tha i am sarcastic.
will see next-gen games.
Wha?
Commented on 2006-03-08 19:22:31
360 version looks awesome in motion, the amount of activity down below and the draw distance... very cool.
Commented on 2006-03-08 20:19:52 In reply to Onetrack
Posted by Onetrack
I really like the styalistic approach to the scenery though...
I'm gonna sleep well tonight knowing that there ARE still people who acknowledge and appreciate "stylistic approaches".
Commented on 2006-03-08 20:20:51 In reply to Janman
Posted by Janman
Wow. Flying in London among detailed buildings could be really fun.
My home town. (except its a city :\)
The 3rd shot looks the best but tower bridge seems out of place.
Commented on 2006-03-08 20:49:08
Sorry but knowing what the 360 can do and comparing those flat-faced low-poly buildings to almost anything we've seen before just doesnt make me respect this game.

I mean its ok to have LOD buildings in the distance but when they are a cardboard box even upclose, no thanks. And the planes themselves arent that hot either, several games on the PC do them better. No AA and low-res global textures aswell, apart from the skybox which is the least you should expect with 512MB.

Anybody whose played BF42 on the PC with a high-end PC (or enough to run full detail), build the city from those buildings, create a mod of that game to mimic this game and there you have next gen. Now that would look stellar.

And this from a guy who enjoyed IL2 Sturmovik on the PC with a flight stick and loves flying the planes in Battlefield 42. This game just doesnt do it for me purely from a visual standpoint. It just screams LAST-GEN PORT!

Infact looking at the first shot again, oh my freaking god, is this a PSP game? Scale the shot down to PSP res and there you have it.
Commented on 2006-03-08 21:44:59 In reply to Joergen
Posted by Joergen
...Anybody whose played BF42 on the PC with a high-end PC (or enough to run full detail), build the city from those buildings, create a mod of that game to mimic this game and there you have next gen. Now that would look stellar.
http://img.gamespot.com/gamespot/images/2005/075/r...
I don't see the visual prowess. BF2 Buildings look good from the ground, but in the air...not so much (just OK). Anyhoo, BF2 maps look to be half the size with 1/5 the number of buildings, so maybe your expectations are a little unrealistic (for now)? Anyhow if they pull off the experience I think they're aiming for the buildings should blur just enough for you not to notice the lack of detail. The planes do need some work though; they are just not attractive (yuck).

I agree though that this game isn't really moistening my pants based on these screenshots but hopefully it will pull together nicely at launch. By the way I think some of that AA is helped by a decent HDTV. There were a couple of games that had "jaggies" in screenshots that were smooth as silk when I sat down and played them
Commented on 2006-03-08 22:03:23
Like most all other games i'm waiting for the in-game videos to come out.

Can't say much from these pictures though i like the style.. and the planes are looking somewhat ok.. maybe in motion later.. might be good, might suck.
Commented on 2006-03-08 22:17:45
AA would be nice ...
Commented on 2006-03-09 00:53:44 In reply to Joergen
Posted by Joergen
Infact looking at the first shot again, oh my freaking god, is this a PSP game? Scale the shot down to PSP res and there you have it.
Instead of scaling down try to figure out how would it look like with more colours. It needs colours of course. Then try to imagine your plane in motion. Highly promising. Anyways this is a flying game and it can't be as detailed as Project Gotham Racing 3 (I think). Also one thing that needs to be remembered is that many buildings are boxy.
Commented on 2006-03-09 02:08:46
Does anyone know what church is that in the first picture? Because if it is supposed to be St. Paul's Cathedral in London it doesn't look quite like it. I am not just talking about polygons here. More like reconstruction. And I just checked from Google Earth that St. Paul's Cathedral is not as close to river as that church is. My hopes were up but if it is supposed be St. Paul's then this game might be a wasted opportunity. I just don't like it when game developers remix cities. Why do they bother? It looks good though.
Commented on 2006-03-09 02:26:43
I like the gritty atmosphere they've got going on with the overcast sky and old photograph style colours. Really good. I'm interested enough to see how this pans out. AFAIK there isn't a release date for it yet so all the little gripes could vanish.
Commented on 2006-03-09 05:58:14
IGN has a video preview... http://media.xbox360.ign.com/media/788/788821/vid_...

Looks alot better in motion. This is starting to peak my interest.
Commented on 2006-03-09 06:08:14
....And teamxbox has a preview of the multiplayer/online modes. http://previews.teamxbox.com/xbox-360/1292/Blazing...

Sorry for the double post.
Commented on 2006-03-09 10:47:00 In reply to superchunk
Posted by superchunk
IGN has a video preview... http://media.xbox360.ign.com/media/788/788821/vid_...

Looks alot better in motion. This is starting to peak my interest.
Great video. Around 1.47 you can now see St. Paul's. Now it looks right with pointy towers. But now it is too FAR from the river Thames. I am confused. This is my last post for some time.
Commented on 2006-03-09 21:19:07
on the first picture the level of detail is really ugly!
Commented on 2006-03-09 22:29:04
I guess they were just aiming to cram as many buildings in as possible, details be damned.

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