About the game
- Haze
- PS3
- Published by Ubisoft
- Developed by Free Radical Des...
- French release: Available
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Page 1 2 >>See that guy's knife, how it's draped in yellow stuff? Is that what the injected soldiers emit instead of blood?
Nice, too bad it will never release for PCs.
See that guy's knife, how it's draped in yellow stuff? Is that what the injected soldiers emit instead of blood?
Despite the poor name of one of the games key feature, it also appears to be a rebranded Far Cry Instincts concept which, the majority of people will agree, failed massively.
There's an awful lot of AA on these screenshots too, which is also far from characteristic of PS3 games, as we all know. I'll wait for the reviews before even considering this title.
nice work
There's an awful lot of AA on these screenshots too, which is also far from characteristic of PS3 games, as we all know. I'll wait for the reviews before even considering this title.
no, its the necter that gets injected into them to become "elite soldiers" when your a rebel you can cut the necter disc off their neck to create necter 'nades but obviously it covers the knife in necter, so you get an added overdosing weapon in the form of a throwing knife. if you throw it at a mantel troop they overdose and end up killing each other (shown by the red mantel troop in pic 10)
Lots of gameplay to be had in this game it seems.
what do you mean by "suspiciously clean screenshots" snoopers, are they touched up???
Some went through heavy doctoring (like this one, pure compositing job, just look at the shadows of the characters, the difference in resolution between the towers and some objects/vehicles/chara models), and downsized from a very (very) high resolution to remove any trace of aliasing. So, yeah, touched-up, one could say that. But it's pretty common practice, and it doesn't mean the game will look bad. It just won't look like these screenies.
http://ps3media.ign.com/ps3/image/article/813/8134...
Some went through heavy doctoring (like this one, pure compositing job, just look at the shadows of the characters, the difference in resolution between the towers and some objects/vehicles/chara models), and downsized from a very (very) high resolution to remove any trace of aliasing. So, yeah, touched-up, one could say that. But it's pretty common practice, and it doesn't mean the game will look bad. It just won't look like these screenies.
It's funny because it is being worked on by fairly skilled people in the FPS genre.
That sounds pretty slick.
Lots of gameplay to be had in this game it seems.
There's 3 maybe 4 games I must have, and as time goes on that number will just increase.
However I wish the characters didn't look so casual in their standing stance while firing the gun, or so casual in most of the stances...
"Sigh, gotta fire my gun I guess"
I saw (and played) this game in action myself a few weeks ago, and it didn't look anywhere NEAR as clean and crisp as those. Photoshop, much?
I'd love to be proved wrong but it's not looking likely...