Eighting and D3Publisher have joined forces to create the fighting game NARUTO: Clash of Ninja Revolution 2 on Nintendo Wii. It features a storyline created for the north-american audience, with the biggest pool of characters in this mini-series yet (30+). Players wanting to play with either the GameCube or classical controllers will be able to do so, as long as the Wiimote of course. Everything will be displayed in widescreen with a progressive scan option (480p). To be released this Automn.
KEY FEATURES:
• Brand new storyline specifically created for North American audience – The story will expand on the episodes of the popular television series.
• Over 30 characters – Game characters include favorites like Naruto, Sasuke, Sakura, and Kakashi; along with some new to the Clash of Ninja series and some fighters developed especially for the title.
• Improved visuals – Game will feature an original opening movie created by Studio Pierrot, rendered cinematic sequences and widescreen (16:9) and progressive scan at 480p.
• Multiple exciting game modes – Players can fight in story mode, one to four-player multiplayer versus mode or other new exciting battle modes for the ultimate ninja experience.
• Intuitive game controls – Easy-to-learn controls allow players to execute combos and access favorite moves on any controller: Wii remote, GameCube or classic controller.
For those complaining about the graphics, it's using the dated GC engine, so it's to be expected.
At least we can say each console has it's own Naruto series that offers something different (Wii - 4 player party battles, 360 - Platforming/Beat 'em up, PS3 - Adventure/Fighting).
Improved visuals – Game will feature an original opening movie created by Studio Pierrot, rendered cinematic sequences and widescreen (16:9) and progressive scan at 480
Improved visuals..........i dont even have to say anything about that +p
It's funny because as far as Naruto games go this team has created the best fighting engine seen on all 3 systems by far. I won't be buying this though as I own Shippiden Ex2 thanks to the freeloader Datel releases. It is the best Naruto fighter existing at the
moment and the PS3 game may not compare, especially since the story is years behind! Current up to date shippuden roster FTW
i dont know but it seems that the graphic looks good only in "in-game sequences".i think i cant compare this with the ps3 one,but ps3 can done sometin wat any other consoles didnt-can make an impressive in-game graphic no sequencess!so this game make no interests in me.ulti ninja3,uzumaki chronicles1,2...and like these games on ps2 makes me better sence.this is a bad imitation of any naruto game...oh and try to make less characters but better cell-shaded.oh and background looks terrible too( 5.0-story 6.5-gameplay 4.5-design 6.0-presentation...overall-5.5(
Good, good.
It's a first for the series under this dev, to have a Hub/Village to fuck around, isn't it?
The village/world cell-shading doesn't really look beter than that on Rise of a ninja, less colourful and detailed, but this will probably kill it when they show the leaf village footage... in motion.
Trully remarkable Animation work.
Doom_Bringer
oh yea that, Dragon Age was preloading at the time (7 Hours ago)
GriftGFX
Maybe.. it's different for pre-loaded stuff too. (7 Hours ago)
Doom_Bringer
@GriftGFX: well Dragon age extracted is suppose to be arround 20 gigs but the download was only 8 gigs or 15 gigs...procedure might be different for newer games (8 Hours ago)
GriftGFX
45 minutes for this game would have to be like... 3+ megabytes per second. My Comcast can't do that. (8 Hours ago)
GriftGFX
My FFOW DL is almost 12.9 gigs and like 95% done. (8 Hours ago)
GriftGFX
Steam appears to download extracted and installed, there's no install process once you finish downloading a game. (8 Hours ago)
Doom_Bringer
D2D file right now is 9.2 GB's. I think it was less when I was downloading it (now its extracted) I am pretty sure Steam works the same way. 12 gb is probably the extracted size :P (8 Hours ago)
All comments
http://images.gamersyde.com/gallery/public/8813/16...
Disgusting!
Looks alright for Wii i guess.
At least we can say each console has it's own Naruto series that offers something different (Wii - 4 player party battles, 360 - Platforming/Beat 'em up, PS3 - Adventure/Fighting).
For those complaining about the graphics, it's using the dated GC engine, so it's to be expected.
PS3 - Adventure/Fighting).
Showing this after the awesome ps3 footage is just cruel XD
Improved visuals..........i dont even have to say anything about that +p
will sell better then the ps3 version.
Don't forget the Iwata signed cheque in the mail.
moment and the PS3 game may not compare, especially since the story is years behind! Current up to date shippuden roster FTW
will sell better then the ps3 version.
Why did I find this funny?
I don't see that adventure part nowhere till now, so...
http://www.gamekyo.com/news28139_naruto-ultimate-n...
will sell better then the ps3 version.
I can't believe this Naruto fad is still going strong though
Good, good.
It's a first for the series under this dev, to have a Hub/Village to fuck around, isn't it?
The village/world cell-shading doesn't really look beter than that on Rise of a ninja, less colourful and detailed, but this will probably kill it when they show the leaf village footage... in motion.
Trully remarkable Animation work.