Super Smash Bros. Brawl calls architects with its integrated level editor, as revealed by the Dojo this Monday. First, we choose the background, the size of the level and one music before placing pieces on a grid (traps, platforms, etc.). They can be rotated and shrinked among other options. Aterwards, it is possible to name and add a description to your creation before saving it on a SD memory card.
That said, sharing levels with friends is also confirmed. For those who do not have the time or the patience to create their levels, Masahiro Sakurai is preparing another important functionnality ; daily, a level will have been sent to Nintendo by a player will be available in your console. In other words, one never before seen level each day, which will be erased the nex day. Even the photos can be sent to Nintendo! For me, it is the update I wished the most for, so I am (already) fulfilled a thousand times.
Played a bit of BF1 yesterday, still doesn't hold my attention like it used to but by jingo it looks beautiful!! (49 minutes ago)
@Moonwalker: I know hdr makes a difference. However, is it worth 1000+ euro's? (3 Hours ago)
Yea that's sorta like turning up the "digital vibrance" setting in the Nvidia control panel. Without HDR we're just seeing more saturated colors. (8 Hours ago)
If it was, that would be great as there would be no need to buy a HDR TV to watch HDR content as any SDR screen would be able to show HDR the same as HDR screens. I wish it was like that though. (10 Hours ago)
Mostly what you can see is a richer color palette due to a wider color gamut and bloom/brightness. Though it's not the same, unfortunately. (10 Hours ago)
You can see it here in both the "Nano Cell" and "HDR" sections on this LG TV: [url] It's still not the same as watching in person. SDR screens can't show HDR. (10 Hours ago)
@Moonwalker: Yes, you can see a difference, but only on colors and bloom. It's the same type of thing that TV manufacturers use to describe what HDR is with images. same. (10 Hours ago)