Insomniac Games has announced Song of the Deep, a "Metroidvania-style underwater adventure". The story revolves around the young girl Merryn who built a submarine in order to find her father, lost to the depths. The title features a non-linear interactive underwater world and an upgradable submarine. It's coming this Summer for $14.99 on PC and consoles.
Announcing Song of the Deep!
Today we’re announcing Song of the Deep – a brand-new Metroidvania-style underwater adventure. In the game, you follow Merryn, a young girl who is trying to find her father – a fisherman lost to the depths. She builds a rickety submarine to search for him beneath the waves.
You’ll follow Merryn’s submarine on a journey under the sea, exploring an expansive and mysterious world. You’ll discover sunken cities and diabolical puzzles. You’ll upgrade your ship with new abilities powered by a mysterious substance called Tyne. You’ll battle strange creatures who are intent on dragging you further into the depths.
We’ve been secretly working on building this strange and beautiful world and are now excited to share the first glimpse with you!
We’re also happy to say that the game will be available on PlayStation 4, Xbox One, and PC. No matter which platform you prefer, you’ll be able to purchase the game physically at GameStop stores (you can pre-order it from them now) or you can download it directly from PSN, Xbox Live, or Steam. Song of the Deep launches in Summer 2016 for $14.99.
We’re looking forward to sharing much more from Song of the Deep in the months leading up to launch. In the meantime, you can follow Song of the Deep on Twitter, Like it on Facebook, or discuss in the forums!
Thanks for all of your support of Insomniac and our games!
I believe they began pre-production on their next game immediately after Advanced Warfare went gold. That doesn't necessarily mean they landed on World War 2 immediately. (16 minutes ago)
@b0vril: Really? Three years? It will have been almost exactly 3 years from Sledgehammer's last game come November. It's only been two and a half years since their last COD came out :P (17 minutes ago)
@Tinks: What would it look like if it wasn't blatant? (20 minutes ago)
followed for sure. It's really hard to ignore how blatant it is (23 minutes ago)
@GriftGFX: Did they follow though? I mean appareantly it's been in development for 3 years. (34 minutes ago)