Atari's Race Pro will be released in two weeks on Xbox 360, on the 20th. Thanks to the XCN, we have a long interview with Simbin and the game's Creative Director. As a bonus, we also got the CEO's biography - Henrik Roos, who went from being a national race champion to creating games. See inside for an in-depth explanation of the online mode, AI, realism and much more.
@AndreasZ94: for consoles 3d gaming (with a few exceptions) started with the 32bit era. for people playing on computers they's been a steady stream of 3d games from back to the early 80's (9 Hours ago)
Yea.. NPCs in single player games should send you hate mail, like real people ;) (9 Hours ago)
@MrWhite: I feel like its the enemy reactions to getting shot that's the real problem, they recover so fast and act like they never got shot (11 Hours ago)
@AndreasZ94: I've only played a bit of U4, but from what I did, it wasn't a big step up from 3. (11 Hours ago)
Ellie helping you out in melee situations was fun too. It's their only game where they made some good gameplay design elements when it came to enemies. (11 Hours ago)
@MrWhite: Are u talking about U4 because i feel like the gunplay was pretty good, same for U2 (11 Hours ago)