IO Interactive has informed us that Kane & Lynch: Dog Days has gone gold and that it will hit the stores one week earlier than planned: on August 17th in North America and on August 20th in Europe. As a bonus, here is a new multiplayer trailer.
COPENHAGEN (July 13, 2010) — IO Interactive, a part of Square Enix® Europe, is pleased to confirm that Kane & Lynch 2: Dog DaysTM has gone gold and will now release one week earlier than previously scheduled on August 17, 2010 in North America and August 20 throughout Europe and other PAL territories*, on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and PC.
“The team has worked hard to deliver a game that’s different from the current trend of third-person shooters and we’re so pleased to be able to share it with the world ahead of schedule,” said Niels Jørgensen, general manager of IO Interactive. “With development now complete, why keep people waiting any longer? We want to let gamers experience the game we’ve created and get them online betraying their friends in Fragile Alliance, so we have decided to bring the release date forward by one week.”
Experience 48 hours of hell with two of gaming’s most notorious criminals in Kane & Lynch 2: Dog Days. Kane and Lynch face the consequences when a simple job gone wrong sets off a desperate and frantic struggle to escape the entire Shanghai underworld. Ground-breaking art direction, relentless action gameplay and innovative multiplayer redefine the action shooter experience and positions Kane & Lynch 2: Dog Days as the standout shooter of 2010.
Pre-order your copy of the game now to receive the exclusive Radio Tower multi-player map, seven new multi-player weapons and eight Chinese costume masks to hide your criminal identity.
Pre-orders available at all good retailers.
@GriftGFX: it's not often I agree with you, but you speak the truth. Soulcalibur 6 is gonna be amazing. (1 Hour ago)
@MrWhite: Quake is great doing 100% secret runs. (4 Hours ago)
I recently played the original quake in VR, and it almost reminded me and felt like the first time I played that game back in 1996. It brings the tension back to it, and its just really fun. (4 Hours ago)
Not sure why I quoted myself there. (4 Hours ago)
@MrWhite: It can be overcome with time and a bit of diligence. You can build a tolerance and you probably played games that were a cert to fuck you up if you hadn't "VR legs" yet. (4 Hours ago)
@droezelke: Motion sickness, you mean. I get it too. I think most people get it to some extent. I get it from cars. Even used to get it from normal gaming with certain games. (4 Hours ago)
gaming isn't a hobby.. it's a lifestyle. (8 Hours ago)