When we have no news of the console version, the PC version of Kingdom Under Fire II decides to show the tip of his nose in a long gameplay video taken from the beta version of the game.
If you do not understand what you are watching, here are some explanations
Unveiling latest Battle Gameplay Video of ‘Kingdom under fire II’ which presents critical skill and combo moves over a fantastic night view
BLUESIDE Inc. has unveiled Gameplay movie of its latest title ‘Kingdom under fire II’ which is the first MMO Game of the Kingdom under fire franchise that has over 10 years of history.
This Gameplay movie is composed of scenes, which perfectly show the signature feature of the ‘Kingdom under fire II’, the massive battles that were unable to be played in online games before. You can enjoy watching the Hero character subduing thousands of zombies using wide-range skills and combo moves in one blow.
This Gameplay video shows a Co-Op playing by 3 players on a mission spot called ‘Shield Keep Town’, a town located in the northern part of Hironeiden in the continent of Bersia the main background of ‘Kingdom under fire’ series. This town was conquered by the Undead and subsequently 3 players combine their strength and rescue the Shield Keep Town from the Undead. The movie will show the newly added strong wide-range skills and combo moves of three classes Gunslinger, Spellsword, and Berserker and new Zombie units of the Undead kinds.
Skills and combos that appear in the “Shield Keep Town” are the ones surpassing level 20 which was not seen in the 1st Closed beta test(in Korea). In this video you can see high level of skills and combos making strong and critical attacks which could eliminate hundreds of enemies in one blow and also eye-catching action scenes of console game level, which is absolutely unprecedented and was not been realized in any other online game.
This mission spot “Shield Keep Town’” is a defensive mode where the players shall subdue the continually approaching hundreds of enemies at night and thanks to the “Dynamic-Light” technique, the night view of “Kingdom under fire II” can be very realistic and natural.
‘Kingdom under fire II’, being developed by BLUESIDE Inc., is an Online MMO Action Strategy RPG in which 3 factions of Human Alliance, Dark Legion, and Encablossa battle each other in the continent of Bersia. One of the Kingdom under fire II’s special feature is the Hero’s action quality that can be comparable with the level of action game for high-end console platform.
‘Kingdom under fire II’, which has the stunning graphics, background with a long history, and newly invented hybrid MMO genre(combining RTS and Action RPG) that was never shown in the conventional game categories so far, already got over 360,000 registered players in Korea after its first CBT and is smoothly under development for its final CBT before commercial Launching in Korea.
that shits expensive to do. (10 minutes ago)
I'd rather stuff like glass reacted realistically via physics, than have realistic reflections and refraction via multiple light bounces (11 minutes ago)
rather than wasted processing power concentrating on stuff with little beneficial trade offs compared to hack techniques (13 minutes ago)
It's not entirely surprising, though. Hybrid rendering was always going to be the way forward. It depends how efficient it is, but I'd still rather devs do something with physics and AI (14 minutes ago)
@Melmoth: Remedy's tech demo just makes me want a Blade Runner 2049 game now. Yes, I think I'd probably get aroused if a BR2049 game were announced by them using that tech. (15 minutes ago)
@crookedmind: so is people overreacting on the steam reviews like usual? (4 Hours ago)
@droezelke: what is plagiarized exactly? they ripped models and tracks from another game? because it just looks like another futuristic racer to me? (4 Hours ago)