TRAILER | X360, PS3, PC Monday, December 10, 2012 | 3:58 PM

Lords of Shadow 2: Gameplay trailer

Lords of Shadow 2: Gameplay trailer

The first in-game trailer of Castlevania: Lords of Shadow 2 is here showing Dracul's uprising. The title is expected to release next year on consoles and PC.

Trailer

All comments

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Commented on 2012-12-10 16:49:42
my most anticipated game of next year :)
Commented on 2012-12-10 16:57:14 In reply to makenshi1985
Posted by makenshi1985
my most anticipated game of next year :)
Same here.
Commented on 2012-12-10 17:16:51
Such a crazy ass good looking shot: http://images.gamersyde.com/image_castlevania_lord...

The hair solution is still similar to the first, and looks still a bit half-assed, like feathers in some parts: http://images.gamersyde.com/image_castlevania_lord...
Commented on 2012-12-10 17:17:06 In reply to VegaMan
Posted by makenshi1985
my most anticipated game of next year :)
Posted by VegaMan
Same here.
Yes!

Also I am glad he uses a sword this time, they should also keep the whip so we have TWO weapons to choose from since i hate games with one weapon only.

Looks fantastic, hopefully they have worked out the kinks on the engine and camera from first one.
Commented on 2012-12-10 17:29:09 In reply to Sath
Posted by Sath
Looks fantastic, hopefully they have worked out the kinks on the engine and camera from first one.
and fixed the shit jumping.

shoulda been and important part of combat/combos that are tied to jump, and almost 100% you jump, its a janky ass shit death sentence on how bad it feels/controls.
Commented on 2012-12-10 17:32:01
you gotta admit, for a relatively small unknown company their middleware solution on consoles is pretty damn impressive. As far as multiplat engines go they're one of the best 'visually'.
Commented on 2012-12-10 17:35:20
this truly is mercurysteam's time to shine, given the spanish economy I really hope this does as well as it deserves. David cox is a genuine fan of gaming and you can see that passion ooze out in every interview.
Commented on 2012-12-10 17:37:38 In reply to makenshi1985
Posted by makenshi1985
you gotta admit, for a relatively small unknown company their middleware solution on consoles is pretty damn impressive. As far as multiplat engines go they're one of the best 'visually'.
Yes.

And to add to that they pretty much beated SSM devs in the combat department with their first attempt.

IF they fix the framerate issues of the first in this one it will enter A tier action game.
Commented on 2012-12-10 17:41:09 In reply to nostradamus
Posted by nostradamus
and fixed the shit jumping.

shoulda been and important part of combat/combos that are tied to jump, and almost 100% you jump, its a janky ass shit death sentence on how bad it feels/controls.
Exactly, the jumping+camera angle is bad in the first game. You think you are good to jump, but you just jump to the side of catwalks sometimes because the camera doesnt let you see behind the character, pisses me off. Or when you are running in one direction the camera quickly changes angle and then your character is running in another direction because you were still holding the analog stick.

Static camera is so damn bad in these games I hate it. They provide only 2 good things, vistas and to be able to see more field view of your enemies, thats it.
I want cameras like NG, Bayonetta, DMC were it is constantly behind the character and I can move it manually with right analogstick.

But all in all, I dont mind the static camera in this one since artwork and vistas are one of the best I seen, they should fix the camera work and jumping for sure.
Commented on 2012-12-10 17:45:29
this was the weakest trailer of the VGA's for me, just didn't do much for me, but i didn't like the first either, so...
Commented on 2012-12-10 17:48:05 In reply to KORNdog
Posted by KORNdog
this was the weakest trailer of the VGA's for me, just didn't do much for me, but i didn't like the first either, so...
I agree on the weakest triler part.

About the second part I dont agree.

LoS IS a flawed masterpiece, the flaws of that game has nothing to do with the game itself but with the tech of it.
Commented on 2012-12-10 18:38:35
LoS1 = 18fps2win
LoS2 = ???
Commented on 2012-12-10 18:43:39
LoS2, hopefully locked 30fps.
Commented on 2012-12-10 18:51:41
I am going to sink my teeth into this one.Did LOS1 have flaw, of course. All games have flaws, you can only hope that they will continue to work on fixing things in the next installments.
Commented on 2012-12-10 18:55:30 In reply to IRAIPT0IR
Posted by IRAIPT0IR
LoS IS a flawed masterpiece, the flaws of that game has nothing to do with the game itself but with the tech of it.
That's true. One of the best (genre wise) and at the same time one the worst (tech wise) i've played to this day. I was hoping all the time that Mercury Steam would fix the framerate issues later on but nothing happend to this day, i really hope they managed to fix that because i'm not so sure that i want to play with such poor framerates again (no matter how good it is as a game).
Commented on 2012-12-10 19:10:43
Lords of Shadow was such a missed opportunity. Great art squandered on an utterly brainless and tedious button masher. If this is an adventure, with proper freedom of movement and the ability to explore, and with the amount of combat vastly reduced, then perhaps it could turn out well.
Commented on 2012-12-10 19:11:59
Oh and the first one had the worst camera in the history of videogaming. I literally fought some battles looking at nothing but a screen filling pillar. It's class A bug stuff, which amazingly was left unfixed.
Commented on 2012-12-10 19:27:28
Its an action adventure game, any game that involves melee can be simply defined by "button mashing". And the combat had a strategy behind it with the light and dark powers.

It was the lack of unlockable content that made the game boring quick IMO. No outfits, no alternative weapons, nothing.
But I doubt it will change with this one, the only thing weaponwise is if they add sword and whip and we can change at will or something.
Commented on 2012-12-10 19:49:26 In reply to moroboshi
Posted by moroboshi
Lords of Shadow was such a missed opportunity. Great art squandered on an utterly brainless and tedious button masher. If this is an adventure, with proper freedom of movement and the ability to explore, and with the amount of combat vastly reduced, then perhaps it could turn out well.
LOS was a missed opportunity for you. The game turned out well for many who enjoyed it.
Commented on 2012-12-10 20:01:09
huh...i'm intrigued by this, even though i've not played a castlevania since...Gameboy.
Commented on 2012-12-10 20:46:11 In reply to moroboshi
Posted by moroboshi
Oh and the first one had the worst camera in the history of videogaming. I literally fought some battles looking at nothing but a screen filling pillar. It's class A bug stuff, which amazingly was left unfixed.
Can't get worse then Sonic Adventure 1 really...
And Boss Battles in LoS were absolutely brilliant, like in Shadow of Collossus !
Commented on 2012-12-10 22:49:28
Great stuff cant wait for this game.
Commented on 2012-12-11 09:04:35
First game was so beautiful but combat and camera angles were not great. Still great game. This one for some reason is not looking good. I hope it turns out good though
Commented on 2012-12-11 17:11:06
which parts are gameplay, lol
Commented on 2012-12-11 19:18:08 In reply to xenoninja
Yea I really couldn't tell myself ... maybe the parts where he blew up that entire crowd of soldiers in white light :/ who knows really but it looks good in game graphic wise
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