Castlevania: Lords of Shadow is coming to PC (digital) on August 27 while the boxed version releasing on August 30. It will be packed as an Ultimate Editon, and besides the obvious 1080p 60fps, the title features Reverie and Resurrection. More details, screens and trailer after the jump.
Castlevania: Lords of Shadow: Ultimate Edition heads to PC
Best-selling Castlevania epic swings on to PC in August
Konami Digital Entertainment GmbH has announced that its acclaimed Castlevania: Lords of Shadow will be released for Windows PC in an Ultimate Edition in August via both physical and digital means.
A stunning sales success since its launch on PlayStation®3 and Xbox 360®, Castlevania: Lords of Shadow is a dark and vivid reimagining of the Castlevania mythology. The PC edition features the full game and two add-on chapters, and will be available across Europe to download via Steam on August 27th, with a boxed product following on August 30th.
The stunning 3D epic is set at the end of days and dark powers isolate the Earth. The World’s alliance with the Heavens has been threatened by a dark and malevolent force – the eponymous Lords of Shadow. Across this shattered land, the souls of the dead wander unable to find peace, whilst creatures of evil wreak chaos and death upon the living.
Enter Gabriel Belmont: a member of the Brotherhood of Light, an elite group of holy knights who protect and defend the innocent against the supernatural. His beloved wife was brutally murdered by evil forces and her soul trapped for eternity. Neither living nor dead, she foresees the horrific truth of what is at stake and guides Gabriel to his destiny – and hopefully salvation for the world.
Castlevania: Lords of Shadow: Ultimate Edition boasts a number of key advances:
• New Features: The Ultimate Edition offers the original full game plus add-on content: Reverie and Resurrection. It also boasts enhanced 1080p HD graphics, runs at a solid 60 frames per second via recommended spec, and offers trophy integration through Steam with Cloud saving.
• New Storyline: Players can immerse themselves in the brand-new Lords of Shadow storyline, meeting classic characters and experiencing tangential side stories.
• New Weapons and Skills: Overcome obstacles using the Combat Cross multi-function weapon and hone platforming skills within this sprawling adventure. Swing across chasms, climb sheer walls, rappel down cliffs, grip and pull away obstacles.
• New Titan Battles: Conquer behemoth enemies of terrifying size, where special attacks and cunning speed are required for advancement.
• New Exploration: Explore gothic ruins, dark castles, barren forests and frozen wastelands. Discover a whole world to investigate with many routes and hidden secret places that contain items to aid Gabriel on his quest.
Castlevania Lords of Shadow: Ultimate Edition will be released for Windows PC across Europe via Steam on August 27th, and as a physical product on August 30th.
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (1 Hour ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (1 Hour ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (1 Hour ago)
@aphex187: BF4 won't leave my SSD 'til BF5 is out. So maybe never.. DICE should let trigger lead BF5 (1 Hour ago)
Really digging the new event in Overwatch. Is it a continuing story? I thought I heard the event will move along a narrative on each end date or something. Might be wishful thinking... (1 Hour ago)
The problem with MGS2 is that like 80% of the game is story, and the story sucks. When you get to play, MGS2 is good. (2 Hours ago)
@nostradamus: very interesting vid. Had no idea MGS2 had so much detail. Crazy what the PS2 and Kojima could pull off. (2 Hours ago)