Deep Silver and Codemasters have announced the return of classic racing game Micro Machines. Micro Machines World Series will release on April 21 for consoles and PC and will come with update HD visuals and a new mode: Battle Arenas. More inside.
A Gaming Legend Returns: Codemasters Announces
Micro Machines World Series
Miniature Multiplayer Mayhem Returns to Consoles in April 2017
Larkspur, Calif. – January 19, 2017 – Codemasters & Deep Silver announced today that the legendary gaming franchise, Micro Machines, will be racing its way on to PlayStation®4 computer entertainment system, Xbox One, the all-in-one entertainment system by Microsoft, and Windows PC in April 2017. Micro Machines World Series retains the manic social gameplay of the beloved series, updated with stunning HD visuals showcased in the return of classic locations such as the garden, kitchen, workshop and many more that fans will race through with a vast array of miniature vehicles.
In addition to classic game modes such as Race and Elimination, Micro Machines World Series introduces all new Battle Arenas which allow you to wreak mass destruction on a miniature scale against your friends or AI. Meanwhile, Team Play lets you work together using your vehicles’ unique skills in modes such as “Capture the Flag” and “King of the Hill.”
Designed with an emphasis on fun at every turn, Micro Machines World Series is the ultimate pick-up-and-play experience for players of all ages and abilities, offering intuitive, easy to learn gameplay that make the controller impossible to put down.
Codemasters’ VP Publishing, Jonathan Bunney, commented, “The original Micro Machines was a breakthrough multiplayer racing game, and remains much loved in the gaming community. We saw great success earlier this year with our free-to-play mobile game, but this brand new console title takes the franchise to its greatest levels of multiplayer mayhem, and enables you to play with your friends on the same sofa or across the world.” Bunney continued, “Whether you’ve been playing Micro Machines since the early days or are new to the craziness of racing and battling vehicles across household environments, this incredibly fun experience is a welcome break from all the serious multiplayer alternatives. With the support of Hasbro and being able to feature some of their biggest brands, such as HUNGRY HUNGRY HIPPOS, G.I. JOE, OUIJA and NERF, this represents the very best of social gaming.”
Releasing in April 2017, Micro Machines World Series will support up to 12 players online and four players on the same screen across a variety of racing and battling environments. Each of the 12 vehicles has its own unique load-out of weapons and abilities. The game will launch with a massive range of customization options.
Not sure if they've improved much these days. (42 minutes ago)
A lot of Japanese made games were guilty of that whenever voice acting become possible. I mean, aye, it was always cheese, but you tolerated it more back then (43 minutes ago)
The voice acting was always regarded as pure cheese. (44 minutes ago)
Yeah, and the voice acting, something which back then, was great. Today it's just pure cheese. Sound design is often neglected to be mentioned over visuals when talking about progress in games. (45 minutes ago)
This is what Shenmue combat looks like. It's not heavily based on QTE despite the game making QTE a buzzword: [url] (45 minutes ago)
Yeah a lot of it was very clunky. It did often boil down to QTE's to resolve "disputes" and chases, if I recall correctly. Mad how a lot of games to this day still do that. (46 minutes ago)
Still one of the better parts of the game. And it's not a bad game, but it's definitely a "good for its time" game.. which means.. maybe not actually good :D (47 minutes ago)