We were probably too much in a hurry last week to notice that the ultra settings of Mirror's Edge: Catalyst were not the highest and that there were also hyper settings. That's why we decided to prepare two more videos showing some "open world" side missions on ultra and hyper. It's really a shame that some textures still look very blurry when the game is fully maxed out. Enjoy! Note: Nvidia released some new drivers yesterday and they have fixed the lighting bug we menntioned the other day.
@asdfg: That's fair. I did see a Pirate game called Black something that looked a lot like SoT, so that understandable if the game looks like a been there done that kind of endeavour. (34 minutes ago)
Especially where PVE is concerned. But I think when they lift the lid on impressions we'll be able to have a more informed discussion about it. (36 minutes ago)
@GriftGFX: Multiplayer can give legs to games that really have no business having legs. So the answer to that is I really don't know. (38 minutes ago)
@GriftGFX: Then I guess I'd like to see how deep the sandbox goes. I think the game looks good and has mostly favourable impressions from those who have played it and I'd like to confirm this myself. (40 minutes ago)
I think one other reason because I'm so negative against SoT is because we have droves of those kinda games on PC. Open world, coop, survival, exploring. Most of them in early access. (1 Hour ago)
I mean... consider this: Do you think multiplayer would really make NMS that much more interesting? I don't. (1 Hour ago)