We were probably too much in a hurry last week to notice that the ultra settings of Mirror's Edge: Catalyst were not the highest and that there were also hyper settings. That's why we decided to prepare two more videos showing some "open world" side missions on ultra and hyper. It's really a shame that some textures still look very blurry when the game is fully maxed out. Enjoy! Note: Nvidia released some new drivers yesterday and they have fixed the lighting bug we menntioned the other day.
@AndreasZ94: for consoles 3d gaming (with a few exceptions) started with the 32bit era. for people playing on computers they's been a steady stream of 3d games from back to the early 80's (4 Hours ago)
Yea.. NPCs in single player games should send you hate mail, like real people ;) (4 Hours ago)
@MrWhite: I feel like its the enemy reactions to getting shot that's the real problem, they recover so fast and act like they never got shot (6 Hours ago)
@AndreasZ94: I've only played a bit of U4, but from what I did, it wasn't a big step up from 3. (6 Hours ago)
Ellie helping you out in melee situations was fun too. It's their only game where they made some good gameplay design elements when it came to enemies. (6 Hours ago)
@MrWhite: Are u talking about U4 because i feel like the gunplay was pretty good, same for U2 (6 Hours ago)
@AndreasZ94: Certainly their best game of combining both, hence why I think its their best. They got the pacing right, but it also had a extra element in horror. (6 Hours ago)