VIDEO | X360, PC, PS4, Xbox One Sunday, December 7, 2014 | 11:55 AM

More PC videos of The Crew

More PC videos of The Crew

We've been playing The Crew for about 5 days now and so far, we really like the game despite its shortcomings. Our main grudge is with the fact that earning money isn't that easy, which makes investing in expensive cars quite complicated, especially considering that some of them don't have access to most of the specs. Paying a lot of money for a car that will not be versatile enough suddenly becomes an issue as a result, and since no cars are ever offered to the player, it means that you'll have to save your precious money and possibly grind a lot to be able to buy more cars. It is true that the main idea of the game is to have you keep your ride and upgrade it, but you're bound to want more than your first choice. Also, it's a shame that the engine can barely be heard when using the hood or cockpit views as it makes driving in manual gear more complicated than it should (as you'll hear with the clutch problems we've had). That being said, if what you're after is an enjoyable journey through the US with friends, rest assured that you'll have plenty to do and a lot of fun doing it (apart from the chase missions that is).
Update Two videos added.


Except for the first and last ones, all videos were captured while playing with our Porsche 911 Fanatec wheel in manual gear. Settings were set to ultra and MSAA4X (except for the Pikes Peak video obviously).

A few missions
Let's go to Miami
Perf Spec discovery
Wild Wild West
Let's go to Mexico, or close
South West to North East ride
Dirt Missions
Pikes Peak - FXAA& controller
Time attack - Wheel
Chase - Wheel

All comments

Commented on 2014-12-06 19:31:14
i see the mirrors still are not working, noticed in the beta and thought it would have been working in the final game.
Commented on 2014-12-06 20:20:33
Draw distance is shocking.
Is it hardcoded?
Commented on 2014-12-07 19:04:40
This game is good, I'm surprised, I didn't expect I'll like a Ubisoft game, and the original soundtrack in the missions is awesome, there's a new soundtrack for nearly every mission, thank you Ubisoft, original music >>>> licensed music, keep it up Ubisoft.
Commented on 2014-12-08 03:20:04
I can't drive in the 'behind the wheel' view, I don't know how you can do it. I agree that the fact that money doesn't come easy is quite the problem. You can test drive the cars, but they're default spec, and without being able to test drive it how you would potentially configure it is frustrating.

I haven't bought 1 new car outside of the manu/model I originally chose. I'm too afraid to dump all my money. I did get the hidden cars however, which is neat and prefered if you're going to do factions challenges early.
Commented on 2014-12-08 13:06:26 In reply to crookedmind
Have you set the head movement to minimum in cockpit view? It only works if you are in cockpit view before checking the option menu. With a wheel, it feels pretty natural in this view, except for the fact that what you do with the wheel doesn't correspond to how it moves on the screen (but that's usually the case in driving games anyway).

About the game

What's up?
  • Tiz
    Tiz @GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (23 minutes ago)
  • GriftGFX
    GriftGFX Yeah they just need to actually implement some of that stuff. They're charting an interesting path. I feel like they showed this game off before they knew what it was. (24 minutes ago)
  • Tiz
    Tiz For instance, in Destiny, the whole point of getting loot is to get better equipped to do raids for better equipment to do raids for better equipment and sometimes Iron Banner. (25 minutes ago)
  • Tiz
    Tiz @GriftGFX: It really depends how they approach it. If you can upgrade your ship, crew etc to navigate more dangerous parts of the sea then it will be a dangling carrot scenario. (27 minutes ago)
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    Tiz Also, like the Division you have to cash in the loot before people steal it for themselves. The Division ran into the problem of just allowing anyone in the instances. (28 minutes ago)
  • GriftGFX
    GriftGFX And like.. what's the purpose of the loot itself. (28 minutes ago)
  • Tiz
    Tiz @GriftGFX: I feel like what the loot is will determine the way people play. Will there be the standard common to Legendary loot? Will some loot be harder to navigate to, if so, will it be worth it? (30 minutes ago)
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