TRAILER | X360, PS3, PC, PS4, Xbox One Thursday, March 12, 2015 | 2:40 PM

Mortal Kombat X: Cage Family Trailer

Mortal Kombat X: Cage Family Trailer

Mortal Kombat X introduces the Cage family: Sonya, her ex-husband Johnny and their daughter Cassie.

The Cage Family

All comments

Commented on 2015-03-12 15:25:20
"HERE'S JOHNNY!" XD
Commented on 2015-03-12 15:31:09 In reply to gigantor21
"HERE'S JOHNNY!"
This trailer delivered.
Commented on 2015-03-12 16:15:47
soooo goooood !
:D
Commented on 2015-03-12 16:20:52
I like how Sonya's outfit looks like the first movie. Would also appreciate her costume from the first game.
Otherwise the game looks good, looking forward to it. Love the implementation of the story and hope it will have a good atmosphere.
Commented on 2015-03-12 16:54:14
So...does this mean playable Shinnok? Playable Kenshi?
Commented on 2015-03-12 17:00:18
Shame it is 2015 and this isn't on Unreal 4 engine by now :(
Commented on 2015-03-12 17:36:09 In reply to andrewsqual
Posted by andrewsqual
Shame it is 2015 and this isn't on Unreal 4 engine by now :(
Not really. UE4 isn't a 60 fps console engine yet. This also already looks really sharp.
Commented on 2015-03-12 18:11:31
One could easily misinterpret the above picture if they were standing closer to each other... :-P
Commented on 2015-03-12 20:55:31 In reply to MordeaniisChaos
Posted by MordeaniisChaos
Not really. UE4 isn't a 60 fps console engine yet. This also already looks really sharp.
What do you mean by that? Games cannot look good on UE4 and run at 60fps? I'm just asking because I don't understand. I know nothing about UE4 yet.
Commented on 2015-03-12 22:01:47 In reply to spacemanjupiter
Posted by spacemanjupiter
What do you mean by that? Games cannot look good on UE4 and run at 60fps? I'm just asking because I don't understand. I know nothing about UE4 yet.
Apparently from what I herd on a giantbombcast that had Ed Boon and some other people who worked on the game said it took a lot of work to get Unreal Engine 3 to run at 60fps. So im betting since UE4 just came out recently they probably want to get more familiar with the engine first before making a whole game on it. Its a safe way to develop since MK is brand title for them, to not risk with an updated kit. I expect that their next game will run on UE4 for sure, they just don't want to risk it this early out since the game is almost finished.
Commented on 2015-03-12 23:11:25 In reply to andrewsqual
Does it matter?
Commented on 2015-03-13 01:06:17 In reply to MordeaniisChaos
Posted by MordeaniisChaos
Not really. UE4 isn't a 60 fps console engine yet. This also already looks really sharp.
All of the tech demos can run above 60fps.


---------------------------------------------------------
MK10

http://images.gamersyde.com/image_mortal_kombat_x-...

I feel like this was already done before......deja vu anyone?
http://i.picpar.com/zbqb.png
Commented on 2015-03-13 04:20:09
Posted by MordeaniisChaos
Not really. UE4 isn't a 60 fps console engine yet.
Ridiculous comment.

It's not on a modern engine simply because the game is severely crippled by last gen consoles. It's cross gen.

Street Fighter 5 runs on UE4 at 60fps because it's not made with ancient hardware in mind.
Commented on 2015-03-13 14:47:32 In reply to NoClip
Posted by NoClip
Ridiculous comment.

It's not on a modern engine simply because the game is severely crippled by last gen consoles. It's cross gen.

Street Fighter 5 runs on UE4 at 60fps because it's not made with ancient hardware in mind.
I generally agree with your point, but however it's not always the case thou. Look at MGSV GZ for the PS4 and compare it to the PS3, and you will definitely see last gen consoles definitely DIDN'T hold the current gen version back.
Commented on 2015-03-14 02:13:49 In reply to Loakum
Posted by Loakum
I generally agree with your point, but however it's not always the case thou. Look at MGSV GZ for the PS4 and compare it to the PS3, and you will definitely see last gen consoles definitely DIDN'T hold the current gen version back.
It definitely did. The game was created with the limitation of the PS3's 512MB in mind. You have to make a lot of sacrifices for that. The X1/PS4/PC version is exactly the same as most other cross-gen ports - Same game but higher res textures, further LoD, improved effects, and 1080p. No real game changes, just prettier graphics. It's the same thing with Mortal Kombat X. The general gameplay, gameplay physics, level design, size, even the animations and many other things are all held back by last gen memory limitations.
Commented on 2015-03-14 10:11:10 In reply to SplitTongue
Posted by SplitTongue
One could easily misinterpret the above picture if they were standing closer to each other... :-P
The one with scorpion waiting for the hand to come from the other direction?

About the game


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