IMAGES | X360, PS3, PC Friday, July 10, 2009 | 8:56 PM

Need for Speed: Shift again and again

Need for Speed: Shift again and again

There's no stopping EA these days. Here is a new batch of images showing the Honda S2000 in Need for Speed: Shift.

All comments

Commented on 2009-07-10 21:35:09
it looks awesome, and i like how they use direct gameplay screens,

instead of using bullshots screens like Forza 3.
Commented on 2009-07-10 21:36:58
S2k pwns

These screens seem to be a bit more reasonable than the past bullshots they've been giving out.
Commented on 2009-07-10 21:44:16 In reply to trey4life
You must have missed the last few batches as they were all but bullshots.

Game looks great in motion. I'm actually, cautiously, looking forward to this!
Commented on 2009-07-10 21:44:26 In reply to ahlan
Posted by ahlan
it looks awesome, and i like how they use direct gameplay screens,

instead of using bullshots screens like Forza 3.
How about the 60Fps Gameplay Videos? Also Bullshots?

Shut up... this game has NOTHING on Forza. Give credit where it's due.

I bet nobody would care about this anymore if it wasn't for the naysayers trying to find competition to Turn 10 racer.
Commented on 2009-07-10 21:51:14
It's true though. Forza's screens aren't representative of 90% of what the game will look like, and throw peoples expectations out of wack. Same goes for GT5 screens. These however, are reasonable.
Commented on 2009-07-10 22:03:51
So how are these things less bullshots than the FM shots? Because it looks worse than FM they are automatically gameplay shots?

I'm sure those shots are using some extra AA, in which case they are "bullshots".
Commented on 2009-07-10 22:28:22
Lebato, that must be some crappy extra AA they're using then.

Anyhow, if they can make the franchise fun again, I'm in!
Commented on 2009-07-10 22:43:59
Oh god, Im in heaven. Forza 3 on top and Shift under. Its like a lesbian full-body massage scene with Gemma Atkinson and Keeley Hazell.

Now, if Gamersyde could post some news about Gran Turismo 5, so Lucy Pinder can join in!
Commented on 2009-07-10 22:47:06
And throw Dirt 2 there and we can have an orgy XD
Commented on 2009-07-10 22:51:20
Nothing special. Need more gameplay videos, not screens.
Commented on 2009-07-10 23:12:04
tbh, i'm looking forward to this. By the way, these screens look like your normal framebuffer screens.
Commented on 2009-07-11 00:00:43
These may not look as good as FM3's bullshot but I take this and 16 car grid anyday over the overwrought but still plastic lookin cars in FM3. But that's just me.
Commented on 2009-07-11 07:14:07 In reply to ahlan
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2009-07-11 12:33:44 In reply to ahlan
Posted by ahlan
it looks awesome, and i like how they use direct gameplay screens
That is gameplay for you? - Sure looks like replay to me: No HUD and with these camera positions it is surely not playable.

Anyway I think it looks nice. There is nothing wrong about having not über post processing effects for replays since I usually do not watch them anyway.
I just hope that the game runs smooth, that is basically my only concern with Shift.
Commented on 2009-07-11 13:37:30
OFF the record please bring back NFS Underground this tip of game (SIM) is way over NFS head
Commented on 2009-07-11 13:41:07 In reply to Ishigami
Posted by Ishigami
That is gameplay for you? - Sure looks like replay to me: No HUD and with these camera positions it is surely not playable.

Anyway I think it looks nice. There is nothing wrong about having not über post processing effects for replays since I usually do not watch them anyway.
I just hope that the game runs smooth, that is basically my only concern with Shift.
Indeed!

I don't see why everyone has to directly compare all car games as if they where the same. FM3 has much different aims to GT5 which has different aims to NFS:SHIFT. I know NFS:S isn't the most realistic looking, but it has arcade bling visuals with supposedly hardcore physics, it is intriguing to see how it 'works'..
People don't seem so hellbent on directly comparing FPS's with such vigor..

There seems plenty to enjoy about them all
Commented on 2009-07-11 17:44:46 In reply to LEBATO
Posted by LEBATO
So how are these things less bullshots than the FM shots? Because it looks worse than FM they are automatically gameplay shots?

I'm sure those shots are using some extra AA, in which case they are "bullshots".
Probably the PC version. You can achieve really high AA and even if the performance hit may be huge on most PCs, you can get great in-game screenshots.
Commented on 2009-07-11 17:58:19
I feel sorry for Shift, actually. It's gonna get lost in the BS GT vs FM3 debate.
I'm really diggin' what they are doing with the feel of this game. It has such a great, visceral feel to it. It's nice to see developers who realise that it doesn't have to feel completely sterile to be a sim. In fact the stuff they do with the camera in the cockpit view certainly makes it seem more immersive than GT or Forza...
Commented on 2009-07-11 21:02:32 In reply to ahlan
Posted by ahlan
it looks awesome, and i like how they use direct gameplay screens,

instead of using bullshots screens like Forza 3.
Hold on a second. What's this "bullshot" lark people keep banging on about? Now, I'm not a FM fanboy or anything because I've never actually played a FM game in my life, but just because a game is boasting 10 times the poly count that most other car related games are, and has a really clean look to it, and suppports a really nice photo mode where things are taken from the actual game and sharpened up somewhat, it doesn't mean that screenshots posted by T10 are doctored in any way. They are all representative of how that game ACTUALLY LOOKS, see! NFSS looks nice. It looks better than nice. But face the facts: FM3's detail of cars blows it clean out of the water.
Commented on 2009-07-12 17:10:38 In reply to myke6699
Posted by myke6699
These may not look as good as FM3's bullshot but I take this and 16 car grid anyday over the overwrought but still plastic lookin cars in FM3. But that's just me.
So you prefer car count and less "plastic" looking (love how that caught on) cars over the best racing physics in the business???

Wow...just wow. Now i know why it is so easy to sell people stuff like Axe body spray and crap products of the like...

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