TRAILER | X360, PS3, PC Tuesday, January 18, 2011 | 6:52 PM

New trailer of Homefront

New trailer of Homefront

THQ has released a new trailer of their upcoming FPS Homefront entitled Your Home, Your Freedom, Your Fight. Will be out early in March.

Your Home Your Freedom Your Fight

All comments

Commented on 2011-01-18 19:20:18
that was.... short

seems pointless tbh
Commented on 2011-01-18 19:34:42
Must be a TV spot.

I'm not exactly seeing the hyped gameplay of playing a FPS as a normal person, this still feels like CoD super soldier movements and shooting...

Was probably bullshit claim. I doubt they would do such a radical change to their gameplay.
Commented on 2011-01-18 22:55:21 In reply to digi_matrix
Posted by digi_matrix
Must be a TV spot.

I'm not exactly seeing the hyped gameplay of playing a FPS as a normal person, this still feels like CoD super soldier movements and shooting...

Was probably bullshit claim. I doubt they would do such a radical change to their gameplay.
I can't wrap my head around what you're saying--or what they apparently said--none of it makes sense. Homefront is nothing like Call of Duty.
Commented on 2011-01-18 23:37:20
its a future war, not a modern one!
Commented on 2011-01-18 23:50:25 In reply to bleachedsmiles
Posted by bleachedsmiles
its a future war, not a modern one!
Every shooter with an M16 in it doesn't share gameplay by merit of setting and weapons alone.
Commented on 2011-01-19 05:51:58
From the writer of Red Dawn and Apocalypse Now?
They mean the novels?

I'd like to see some gameplay, that's over 5 seconds in duration, before making any judgment.
Commented on 2011-01-19 12:11:42
There must be something seriously wrong with this game. Not once have they shown other true gameplay than the gameplay shown at E3. The strangest thing is that they are talking more about the sequel than the game they are going to release now. I believe they are trying to hype the game by telling there will be a sequel, to make you believe that the first game is one you should buy because it's great.

Who cares who wrote the script, Shyamalan is the perfect example of a good script writer turning into a really bad one. Show gameplay ffs.
Commented on 2011-01-19 13:53:58 In reply to crookedmind
Posted by crookedmind
From the writer of Red Dawn and Apocalypse Now?
They mean the novels?
They might mean John Milius, who directed and co-wrote both films.
Commented on 2011-01-19 16:29:07 In reply to GriftGFX
Posted by GriftGFX
I can't wrap my head around what you're saying--or what they apparently said--none of it makes sense. Homefront is nothing like Call of Duty.
They said you'd feel like a rebel soldier playing this game, an everyman. Maybe heavier weapons, imperfect accuracy, etc. But this looks (and presumably) plays, like a typical modern war shooter.
Commented on 2011-01-19 16:35:52 In reply to digi_matrix
Posted by digi_matrix
They said you'd feel like a rebel soldier playing this game, an everyman. Maybe heavier weapons, imperfect accuracy, etc. But this looks (and presumably) plays, like a typical modern war shooter.
I just have a problem with the perception that there's a "typical modern war shooter," mostly because none of these games actually play that similarly. Sure, the lines are beginning to blur (thanks mostly to Halo) with stuff like the grenade and melee hotkey, health systems, etc.. but Call of Duty doesn't feel thing one like Battlefield or Medal Of Honor when you're actually playing those games. Call of Duty is this twitch-fest run and gun shooter (often mistakenly played in a corner, spawn camping other noobs in absolute fear of movement.. but that's a player problem), while Battlefield has a slower pace and an entirely different feel to combat. I'm just saying: just because they look similar, doesn't mean the gameplay actually is. It's rooted in and inspired by the same reality, but they all deviate from the source in different ways and none of these games are really the same at the end of the day.

I expect the "feel" of this game to have more in common with Frontlines: Fuel of War than any of those other titles.

I'm sure the everyman stuff has more to do with setting and story and stuff than actual gameplay though. How is holding and shooting a gun different for one of these guys than it is for a soldier? Guns aren't that complicated, and people learn quickly.. I'd think in this kind of scenario you'd feel.. well.. like a soldier. The separation would come from tactics and whatnot, not the feel of your weapon.
Commented on 2011-01-19 17:33:47
Got your message, explains how you've much more to say on the matter.

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